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« on: October 06, 2014, 06:17:44 AM »
Been meaning to bring up feedback but I kept putting it off.
Sonic: This one is alright for the most part, can't really say I enjoy the room with the tubes on the ground, but I do appreciate the various ways to get back up from the water.
Dyna: I like this one (would probably make it my favorite of the pack), feels solid, the layout is pretty well, LOVE the theme, except for the weapon placements, mainly Hyper Bomb and Slash Claw (I assume these are place holders for dos weapons) buy other than that everything else is fine.
Shark: The layout of the map is ok, could be a bit bigger but what do I know. Can't really say I'm fond of the red coral barrier surrounding the whole map. The other stuff is alright, not much else to say.
Oil: I like this map as well, 2nd favorite, like the theme, weapon layout is interesting, also the ways you can get the items at the top of the tanks. Also why is it the oil ponds don't light up when hit with a fire weapon? Is it not implemented yet or is it accurate to source?
Blade: I can see what you mean by "being used as a ctf map". Rather plain, a bit too plain imo, but still feels nice. Can't really say much else about this one either.
Torch: This one is interesting, I like the gimmick of rising water levels, I do like the shape and gimmick of the map, weapon layout is alright, not much else to say.
Oil-X: A decently simplistic map(s)*whatever* I don't really get why most of the weapons here are fire-based but I'm sure you have your reasons.
That's all I have to say at the moment, here's to hoping to see this mod getting released some day.