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Messages - Endymion

Pages: 1 ... 4 5 [6] 7 8 ... 13
76
Projects & Creative / Re: Justified Classes v3c
« on: July 02, 2015, 12:06:37 AM »
Quote from: "Fyone"
I'll check King's shield and fix it accordingly next version, sorry I forgot to fix the shield this version!

No problem, and thank you for your hard work. :)

I tested Oil Man for some matches. Finally I was able to achive a frag with him. I start to like the Oil Man class.

77
Projects & Creative / Re: Justified Classes v3c
« on: July 01, 2015, 07:45:48 PM »
Works super! Wood Man and Dynamo Man isn't the unstoppable deathbringers of war. :D

May I ask when King's shield will be fixed? As a normal shield it works great even now, but if you use the mainfire (Shield Raise) basically every single projectile damage you (but at least the blue laser will be always counterfire).

78
Projects & Creative / Re: Justified Classes v3bh + B-Patch 2
« on: June 27, 2015, 07:13:01 PM »
As I said, I'm not interested in MM9 and MM10, but still want a complette mod. For pure epicness, the mod must have every single official Robot Master. :D

As for the other question, even it is not canon (I don't know if it is canon or not), the MM8BDM and of course the JC will reach the point when every single released canon MM thing will be in this game. When the mod reach this point, there will be still place for fan expansions. It could be a mod which need to load after the JC. This sounds right for me.

79
Projects & Creative / Re: Justified Classes v3bh + B-Patch 2
« on: June 27, 2015, 12:43:15 AM »
Ups, I misreaded the post. I saw "don't intend" instead of "do". XD

Of course it would be good to have them in JC. As you said it made the mod more perfect, even if I not use any of them. It is awesome to have everything we need to have. Mega Man was always a game about the diversity, and Justified Classes make it ever more diverse. I really want to see every single Robot Master from the games in this mod.

For me the most important thing in the patch is King's shield. I hope it can be used in the way as he used in MM&B. Currently during the raised stance the shield not protect King, though it reflect the hit. At least most of the shots goes through the raised shield. In normal holding position it works very well.

80
General Gaming Discussion / Re: Video Game songs you love
« on: June 26, 2015, 02:15:26 PM »
Finally I get my hand on a digital copy of Guilty Gear XX Accent Core Plus R. The best fighting game ever made and has the best soundtrack appropriate for the epic gameplay. Oh, and it has Justice as legally playable character. Let's Rock!

(click to show/hide)

81
Projects & Creative / Re: Justified Classes v3bh + B-Patch 2
« on: June 26, 2015, 12:52:56 PM »
It is not problem for me, I not like MM9 and MM10 at all just the Willy pirate ship battle, but Roll is lonely as the only female robot. XD

Actually I thinking about the same on the ammo, but I don't think it is possible. The AI script in Doom 2 isn't that good, I think the bots not able to manage the ammo and keep eye on the amount. But I never used this engine, I don't know if the AI could be programmed like this.

82
Anything Goes / Re: Post your desktop!
« on: June 26, 2015, 12:32:07 AM »
Quote from: "Emmanuelf06"
I can't see your deskop, there was a problem in the link, here is your deskop ! :v

That is strange. I used postimage.org to share it. Maybe that site isn't that good as they said.

===EDIT===

Try this indirect link, it should work. :O

http://postimg.org/image/vjkome14l

83
Projects & Creative / Re: Justified Classes v3bh + B-Patch 2
« on: June 26, 2015, 12:29:11 AM »
Quote from: "RageBurner"
Ah thank you for the warm welcome.
Yes, I recall that the core game will eventually add MM9 and 10 expansions and that
is the reason I was hoping JC will also add them, in turn.

I hope that too. It would be really cool if we can play as Splash Woman class. Alongside with Roll, she would be the only girl in the game. XD

84
General Gaming Discussion / Re: Video Game songs you love
« on: June 23, 2015, 11:20:01 PM »
Actually this music was not made for a game, but official used by one. Even the trailer used this, and in the full game, this is the theme of one of the stages.  :cool:

Godspeed/ViViX - Fuse!!

(click to show/hide)

85
Anything Goes / Re: Post your desktop!
« on: June 22, 2015, 10:12:40 PM »
I like the simple thing. There are only some icons on my desktop, two of my most favorite games ever. As for the background, I don't know what is it. A giant mech in a ruined city. XD

(click to show/hide)

86
General Gaming Discussion / Re: STAR WARS: Jedi Knight - Jedi Academy
« on: June 12, 2015, 06:32:53 PM »
It should to be work. At least the GOG.com version does, and they not edit the original files, at least not without the author's permission.

87
Projects & Creative / Re: Justified Classes v3bh + B-Patch 2
« on: June 12, 2015, 12:30:05 PM »
Oilman is just right as now. He is a slow killing class with high mobility. Strong in good hands, and hard to counter, but not OP. :O

88
General Gaming Discussion / Re: STAR WARS: Jedi Knight - Jedi Academy
« on: June 11, 2015, 10:29:36 PM »
The game comes with two disc only as far as I know. I never had it physically. I bought it from GOG.com alongside with the Unreal Tournament 2004 just for nostalgic overload. Maybe I will make an another thread for my another favorit retro game. :P

89
MM8BDM Discussion / Re: MM8BDM v5 Public Thread - MM9 Expansion
« on: June 08, 2015, 06:08:46 PM »
Quote from: "Messatsu"
AFAIK, the plan is v6 is MM10 and v7 is MMV.  Take this with a grain of salt however as things can and do change.

Then sorry for the interest. I believed we can hope and write comments about it.

90
Anything Goes / Re: How old is this community?
« on: June 08, 2015, 01:39:04 PM »
After the voting, I feel old. Just joking, it is cool. XD

I'm 26 years old.

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