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Messages - Geno

Pages: 1 ... 179 180 [181] 182 183 ... 185
2701
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 08, 2012, 12:43:47 AM »
Remember folks! The visors I'm using are just the one provided on Gauntlet's sheet! (Which is the sheet this expansion is using for the skins anyway.)

Man, it's so good to be helping with something!

2702
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 08, 2012, 12:34:29 AM »
COMPARE!
Top: What mine would/will look like using Gauntlet's visor sprites
Bottom: The current ones in the expansion

2703
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 08, 2012, 12:23:10 AM »
Quote from: "fortegigasgospel"
Quote from: "geno"
Quote from: "fortegigasgospel"
If you want to go right ahead, if they look better we can replace them for any updated versions.

We do need more mappers though, we have 1 map done and 1 being worked on. Out of 10 maps.
Okay, I've done Torchman, I will PM you the PK3 (are you the one I should PMing?)
PICS!
(click to show/hide)
COLOURS!
Looks good.
As comparison to the current one
(click to show/hide)

If Star says to replace the current one with that I will, but I'm going to suggest getting opinions to see which people would prefer.  To add it to the skin and bot pack send it to me so I can run it through Slade for Star.
Okay, I will PM Torchman as soon as I get more opinions.

@Star Dood: The point of what I'm doing is to see what the RMs look like with the visors provided on the original sheet that you guys are/were basing the main skins on, look like.

2704
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 08, 2012, 12:05:55 AM »
Quote from: "fortegigasgospel"
Quote from: "geno"
Quote from: "fortegigasgospel"
I didn't even think of those. >>
I just shaded them in with the color of the visor.
Personally out of the visor ones though Blade's is my favorite due to the blue used looks kinda cool with some weapons.  Though I'm a bit sad that Oil's doesn't look tinted like in the skin select menu.
Well, you can change them if you want.
Just trying to help/do something, I hope this expansion gets released.  :D
I COULD try and change their visors and see how they look, would that help?
If you want to go right ahead, if they look better we can replace them for any updated versions.

We do need more mappers though, we have 1 map done and 1 being worked on. Out of 10 maps.
Okay, I've done Torchman, I will PM you the PK3 (are you the one I should PMing?)
PICS!

Front!

Sideways!

COLOURS!

2705
W.I.P Forum / Re: The Joe Classes Mod
« on: May 07, 2012, 08:45:25 PM »
Whoops, big bump!
I have decided, I will NOT do Rider Joe!
INSTEAD I will do the Joe from MM8 (or MM7)!
(sorry for the inconvenience.)

2706
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 07, 2012, 08:40:05 PM »
Quote from: "fortegigasgospel"
Quote from: "geno"
I can't wait for this to be done!!
One thing with the visor skins though.
The RM sheet your using? I think the separate faceless heads are supposed to be pasted on to the RMs for the visor look.
 I mean these things
I didn't even think of those. >>
I just shaded them in with the color of the visor.
Personally out of the visor ones though Blade's is my favorite due to the blue used looks kinda cool with some weapons.  Though I'm a bit sad that Oil's doesn't look tinted like in the skin select menu.
Well, you can change them if you want.
Just trying to help/do something, I hope this expansion gets released.  :D
I COULD try and change their visors and see how they look, would that help?

2707
W.I.P Forum / Re: [EXPANSION] Mega Man DOS/PC 1 & PC3 Expansion
« on: May 07, 2012, 11:38:29 AM »
I can't wait for this to be done!!
One thing with the visor skins though.
The RM sheet your using? I think the separate faceless heads are supposed to be pasted on to the RMs for the visor look.
 I mean these things

2708
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 07, 2012, 12:08:17 AM »
Quote from: CriticalError
Quote from: geno
So, I want to find out all the codes for MM8BDM.
Here is my current progress:
<!-- m -->http://cutstuff.net/molly/DBBKUP/MM8BDM/commands.txt<!-- m -->

Todo:
Find a player speed modifier code (if there is one)

I'd like it if people helped me on this too!  <!-- s:mrgreen: -->:mrgreen:<!-- s:mrgreen: -->

I believe the code you are looking for is "turbo". "Turbo 100" is the default speed.
THANKYOU!!!

2709
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 06, 2012, 10:59:23 PM »
Quote from: "Keep Man"
somebody... can help me... to use... that commands...
 :)  :)  :)
1. Open up the menu
2. Configure the controls for "open the console"
3. Once your done, play deathmatch/story mode
4. Press the key you assigned to the console
5. ???????
6. PROFIT!!!

2710
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 06, 2012, 10:17:37 PM »
Quote from: "Zerokk"
That cacodemon plush looks rather creepy.
Someone should replace it with a Cutman doll from Clownman's stage for the MM8 expansion.....  :mrgreen:

2711
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 06, 2012, 12:48:18 AM »
Quote from: "Gummywormz"
Type any letter and press tab in the console. It gives a list of every command starting with that letter.
hmmm, what if tab opens/closes the console?

2712
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 06, 2012, 12:24:33 AM »
Quote from: "Mr. X"
http://www.cutstuff.net/forum/viewtopic.php?f=34&t=983
http://www.cutstuff.net/forum/viewtopic.php?f=34&t=1130
http://www.cutstuff.net/forum/viewtopic.php?f=13&t=1179&start=0

Here's a few of the ones I found in 5 minutes.
Well, those aren't geared towards ALL codes...
Oh, well.
I still have a bigger command list. :P

2713
MM8BDM Discussion / Re: Geno's Big Command List
« on: May 05, 2012, 10:16:04 AM »
Quote from: "Laggy Blazko"
summon hissy (cacodemon plush)
seismos
summon lostsoul (flying skullman)
summon painelemental (flying skullman generator)

Also "summonfriend" can summon "enemies" who will work for you. (If you're in deathmatch they'll score frags for you, for example)
Thank you!
These should be fun to use (flying Skullman, hee, hee, hee!)

@Mr.X: I searched EVERYWHERE to find a topic like this BEFORE I made it. I didn't see anything
Anyhow, this is my list of commands, which I'm willing to share with everyone.

2714
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: May 04, 2012, 10:35:42 PM »
Quote from: "Game&Watcher"
No, it should probably be
GrenadeMan, ClownMan, FrostMan, TenguMan, Duo, Astro, Swords, Aqua, Search, Wily Stage(s)
Good order!
(Can't WAIT for this expansion to get released!11!!1!!)
Speaking of which, any updates on progress? (I'm just interested!)

2715
MM8BDM Discussion / Geno's Big Command List
« on: May 04, 2012, 10:32:11 PM »
So, I want to find out all the codes for MM8BDM.
Here is my current progress:
<!-- m -->http://cutstuff.net/molly/DBBKUP/MM8BDM/commands.txt<!-- m -->

Todo:
Find a player speed modifier code (if there is one)

I'd like it if people helped me on this too!   :mrgreen: :mrgreen: :mrgreen:

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