Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Magikarp

Pages: 1 ... 4 5 [6] 7 8 ... 29
76
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: May 19, 2014, 02:59:41 AM »
oh look an update from me no one is surprised

In Game Name: <LB> Magikarp is fairly common, but I go by a shitton of aliases as well. Just look at my binds, then you'll know it's me.
Favorite Game Mode: Saxton R++ (it's actually fun what the hell), Vanilla, Classes TDM/TLMS/DM
Least Favorite Game Mode: screw scramble, justified classes (it's just not fun for me idk)
Favorite Weapon: Lightning Bolt
Least Favorite Weapon: Spark Shock
Preferred Skins: Magicman, Freezeman, Sniper Joe
Favorite Stages: Coldman, Aquaman, Tenguman B
Least Favorite Stage: Bubbleman
Favorite Classes: Ballade, Sniper Joe, Plantman, Tomahawkman
Favorite Justified Classes: if i HAVE to choose it's gotta be Ballade
Least Favorite Classes: Gravyman, Wily
Least Favorite Justified Classes: pretty much all of them except for ballade and the stardroids
Greatest Rival: lel
Reputation: Ex-Server Crasher, Your Friendly Neighborhood Cactus
Anything Else?: BEEP BEEP

77
Forum Games / Re: Rate the avatar of the user above you
« on: May 19, 2014, 02:44:05 AM »
7/10

it's castlevania i've never played castlevania but it looks good

78
Anything Goes / Re: Anyone's art thread
« on: May 19, 2014, 01:13:48 AM »
oops i drew a thing
this isn't the only thing i've drawn lately but it's the only finished thing so

(click to show/hide)

79
Anything Goes / Re: What is your avatar from/of?
« on: May 18, 2014, 07:15:33 AM »
still General Grievous of the Sexy Legs and Voice from 2003 clone wars, but this time with a smoother gif

80
Forum Games / Re: Rate the avatar of the user above you
« on: May 18, 2014, 07:11:33 AM »
6/10

it's cool but not really my cup of tea

81
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 06:57:32 AM »
THANK YOU oj thank you

listen to the excellent source of vitamin c, shadow

82
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 06:52:33 AM »
Quote from: "*Alice"
And one other thing: The new weapon icons are SUPER-FANTASTISCH.
Except for Rolling Cutter.
crash bomb looks just

weird

83
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 06:47:23 AM »
I'm too tired to come up with another counterargument so I'm just gonna say 'okay m8' and leave it at that

i've been decimated by needle cannon no matter how much health i pick up. does this mean i just suck or

84
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 06:43:41 AM »
Quote from: "Magikarp"
Shadow Blade you can stop now

85
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 06:40:47 AM »
Shadow Blade you can stop now

Debates are welcome on the forums for pete's sake. Even if Bik isn't the most pleasant of people to be around, he has the same rights and regulations that all of us have.

And Hojay I'm aware of how the game works thanks. Being persistent is really the only way to adequately deal with flying enemies. I know that they won't just fly in a straight line, but if you're good at maneuvering and know the stage layout it's really not that hard to catch up.

Supplies mean fuck all if you're in a hail of needles.

86
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 05:53:21 AM »
Seeing as I'm not the master of damage tables and armor I'm sticking to vanilla 8BDM because I actually know what I'm dealing with in that vein.

I never said that it would be easy to shoot someone down with the buster while they're flying, if anything it'll be the opposite. However, again I bring up the fact that they can't stay in the air forever. They have to land some time, and that's when you can get them with weapons that would be hard to or impossible to hit with otherwise. Because, let's be honest, you're not going to be using Hyper Bomb to take down a guy using Treble Boost.

87
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 05:43:28 AM »
Quote from: "Orange juice :l"
If you can realistically, in practice, unstaged, take down a Gyroman in flight using the buster, in a deathmatch scenario, on an average map, then you have a point. I have not seen such a phenomenon in my four years of playing, but if you can provide evidence to the contrary I'd be astounded to see it.
(click to show/hide)

88
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 05:33:35 AM »
Quote from: "Bikdark"
Strong projectile weapons" tend to be slow and have a bad RoF. You'll only get in 2 shots maximum before someone with Treble Boost will be WAY out of your effective range.
Ring Boomerang says hi. tho im pretty sure that would constitute as a boomerang wouldnt it
Needle Cannon does too.

If all else fails, just chase 'em. They can't stay in the air forever, and if the player chasing is as good as you expect them to be, they'll live long enough and have enough HP to deal with the other player using the Treble Boost. Besides, the Mega Buster isn't completely useless. If all else fails, just use that.

If you really think that fighting against someone with Treble Boost is completely futile then you either have a vendetta against the pea shooter or not realize that not all weapons are completely useless against flying enemies.

89
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 05:20:52 AM »
Quote from: "Shadow Blade"
Quote from: "Knux"
You can edit posts, you know, Shadow Blade?
Not exactly sure on what you mean by this. I know I can edit posts. I'm confused on the context of this in the situation though.
Double posting is sfgskhghjsgksj

You happened to double post earlier saying pretty much the exact same thing (unless my short term memory is being horrid again) and you could have easily fixed it and saved thread space by editing

Quote from: "Bikdork"
Treble Boost is extremely powerful
Not if you know how to aim upwards. It gives the other player an advantage, yes, but it's not really omfg2power5me. Just get a strong projectile weapon and be persistent.

90
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: May 18, 2014, 05:16:35 AM »
I'm pretty sure we can all settle on 'Bikdark is really petty and whines about games' and call it a day.

As for the expansion, holy shit it makes me happy. Musmus is easily the best music code to ever happen and no one can tell me otherwise.

I haven't gotten to the &Bass campaign yet, but once I get there I'll be sure to fill you guys in.

... I'm bad at explaining though, but either way...

Pages: 1 ... 4 5 [6] 7 8 ... 29