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Messages - AkumaKing

Pages: 1 [2]
16
MM8BDM Discussion / Re: SERVER READY Thread
« on: July 22, 2015, 02:56:59 PM »
Oh, this is a thing.

:: [BE] Montreal :: OCBMR(hotfix) Public Server

For those of you who were still on the non-hotfixed server last night, sorry about taking down the server and not rebooting until this morning.

17
W.I.P Forum / Re: OCBMR [V1a]
« on: July 22, 2015, 12:06:39 AM »
Here's a video


And a Download

18
Forum Games Archive / Re: Describe the avatar above you!
« on: July 21, 2015, 12:50:02 PM »
Chinese cartoons

Some anime samurai who is pretty good at catching swords

19
Forum Games Archive / Re: If you met the above avatar in a dark alley
« on: July 21, 2015, 12:48:01 PM »
I'd stare, then turn around and walk away as if I never met him.

20
Forum Games Archive / Re: If you met the above avatar in a dark alley
« on: July 20, 2015, 12:28:52 AM »
Get super shaken up and question why the world is shaking

21
W.I.P Forum / OCBMR [V1a]
« on: July 20, 2015, 12:17:29 AM »
Hello, all. I am here to give details on a project me and some people are working on. Originally known as ICBM, which started out as some discarded Teaparty classes, OCBMR, basically, is a user-based classes mod. But, it's not just that, some of us have extra classes not meant to fully represent us. And, we might plan to mess with the gameplay even more at some point!

Classes (breif descriptions that suck because I'm a lazy):
(click to show/hide)

Screenshots (from an outdated beta version):
(click to show/hide)

Team:
(click to show/hide)

Future Plans:
(click to show/hide)

Download

Feedback would be appreciated

This mod is mainly for fun and craziness, so feel free to ask for whatever and we might maybe do it! Probably!

22
Forum Games Archive / Re: Describe the avatar above you!
« on: July 19, 2015, 11:38:33 PM »
Doom 4 in a nutshell

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