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Projects & Creative / Re: Stardust's Workshop
« on: November 16, 2013, 11:42:05 PM »
<<This post is reserved in case I need more space to write stuff>>
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I'm just gonna say that I haven't been playing much ofMM8BDManything lately because of school. I'd imagine a lot of people have the same problem.
School my ass, I always see over 20 people playing SH, and over 20 Cutstuff people on Skype that aren't playing MM8BDM. Cutstuff just stopped playing the game because it doesn't want to play it anymore until the next version.
In Game Name: Yellow Devil, I also play under SJones but I'm not myself when I use that name (so don't judge me for being an asshole, consider it roleplaying)

Quote from: "-FiniteZero-"I do think that getting rid of that single-player class-selection menu is a good idea. Really, there's no reason to have it there.Or maybe just keep Megaman, Protoman, and Bass as selectable characters. (Maybe Roll, but IDK)
Are you blind to the the big huge elevated platforms located by said pillars? You can jump to them.Well, I'm not sure we're talking about the same platforms. And anyway, it's not like I can play the level now, so my eye can be troubled with the perspective. Take this very close peg hook to the player.
Nah, honestly I don't mind their use. The prevention of the weapons' use in the expansion was a vain attempt to kickstart the expansion itself.@Lego and/or @Magnet Dood : I could update and fix them for you, if you want me to. This should be done in a jiffy. Still considering Lego as the creator, of course.
The use of them is fine. (In spite of what my topic says because I haven't updated that in eons...and I can't be bothered to do so.)