Yup, I received a message from JC with what you just said. I applied this to all enemies and bosses for the next version (or beta we'll see)
I don't think we need these sprites like, right NOW, as we're mostly fixing and balancing (and at the very best scenario adding timeman's map), but otherwise we're not really inclining toward mm2+ episodes new stages/content for the moment ^^
Just a little exception for this, I kind of wanted to rework the last part of Heat Man's stage (with the raising/lowering lava). The following was actually made months ago, but we judged too difficult to play for the first beta (everything I do is broken or difficult for some reasons), hopefully you could put in practice your obstacle course skills into this next version
yes it's a yoku block portion, guess why it wasn't added on the release


that aside thanks everyone for the mod's reception. Bugs aside (Guts lifts unsynch, Bombman being outrageously difficult and some other bugs or stuff here and there) it was overplayed for the past few days. Hopefully you'll keep appreciating it, especially after some overall difficulty tweaking (so Survival becomes more relevant, because yeah the mod was designed for a 3-lives survival)
Does anyone have a fixed link for the discord chat btw? I forgot to join it, and now it says the link has expired.
also CutmanMike sharing us on twitter FeelsGoodMan