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Messages - Hatmandoo

Pages: 1 [2]
16
Are you kidding me? Free Mega Man games on PC? *slams hand on desk* YEAH!

17
Mega Man Discussion / Re: IT HAS BEGUN! (Still seeking coders/spriters)
« on: December 31, 2012, 03:28:02 AM »
Um... I'm lost. What exactly has begun?

18
Mega Man Discussion / Re: Fanmade robot masters
« on: December 29, 2012, 07:22:28 PM »

Conduct Man!
That's it.

19
Mega Man Discussion / Re: Hypothetical weapon load-outs
« on: November 25, 2012, 08:53:01 PM »
No BB?
Why not?

20
Mega Man Discussion / Re: Fanmade Netnavis
« on: November 24, 2012, 04:38:12 PM »
HailMan.EXE
Based off of my robot master. -----> http://megamanfanon.wikia.com/wiki/Megaman_Zeta

BasketMan.EXE
Basketball guy

GelMan.EXE
Based off of another one of my robot masters.

StratoMan.EXE
Based off of a dead-forgotten Robot Master of mine who's waiting for vengence.

21
Mega Man Discussion / Re: Rearranging the Weaknesses?
« on: November 24, 2012, 04:21:52 PM »
MM&B

Wave Burner on Cold Man
Ice Wall on Tengu Man (Have to spawn it  near him.)
Tengu Blade on Dynamo Man, Ala Cut VS Elec
Lightnig Bolt on Ground Man
Spread Drill on Astro Man
Copy Vision on Magic Man
Magic Card on Pirate Man
Remote Mine on Burner Man

22
Mega Man Discussion / Re: Hypothetical weapon load-outs
« on: November 24, 2012, 04:11:24 PM »
Bass Buster (Hyper)
Fire Storm
Yamato Spear
Ice Wave
Photon Missile
Copy Vision
Concrete Shot
Shadow Blade
Flash Stopper
Rush Jet (5)
New Rush Coil
Wire
Try and beat me with this loadout. ;)

23
Mega Man Discussion / Re: Favorite robot master from each game.
« on: November 24, 2012, 04:00:59 PM »
Here I go!

MM1 (including the Powered Up guys): Bomb Man. or oil man....Shhhhhhhhhh..........
MM2: Air Man :D
MM3: Just can't pick, But it ain't Hard Man.
MM4: Ring Man!
MM5: Choo Choo Bro
MM6: Knight Man.
MM7: My good pal Burst Man.DONT TELL FREEZE MAN
MM8: Grenade Man.
MM9: Jewel. Friggin'. Man. He has the most swiggity swag of all the robots in #9. In fact, he has the position of one of my greatest robot masters ever!
MM10: Sheep Man and Chill Man tieon this one.
MM&B: ARRRGH! Man.
RKNs: Enker.
MMWW: Buster Rod G. He might be the only one anybody likes.
MMV: Pluto. You're still a planet in my eyes.
RM&F-MKNC: Bullet Man. (Dangan Man)
MM(PC): NONE OF THEM!
MM3(PC): Shark Man A.K.A. The only good idea.
RMS: Scorpio. He's too cool for school.

Thats it.

24
Mega Man Discussion / Re: Least Favorite Robot Master from Each Game
« on: November 24, 2012, 03:44:29 PM »
Here I go...

MM1 (Counting the powered up guys): Fire Man has a cool weapon, but his poorly made boss fight, Only decent design, and sucky music, I just don't like him...
MM2: It's not that he's overated (I love the Metal Blade anyway...) I'm just not fond of Metal Man's design, and the name is odd, too. Why not Saw Man?
MM3: Hard Man is boring in my opinion. Boring design, boring stage, OK music, but the weapon is great.
MM4: The thing about Bright Man is the stage. I CANNOT Get over that. (You all thought I was gonna say Toad, didn't ya?)
MM5: I can't pick, the're all so cool! :cool:
MM6: Same with Five, but Yamato is slightly forgetful.
MM7: Shady, I love ya, but you're going on the list.
MM8: Easily Astro Man, his stage and design are prety boring.
MM9: I'm too in love with this games bosses to pick one. (Galaxy Man may be similar to Astro, but he's way past cool.)
MM10: Strike Man.
MM&B: None. The're all perfect. I friggin' love this game.....
MMWW: Hyper Storm H is just silly, I'm not big on his look.
RKNs: Ballade, I guess. he's not even that bad, though.
MMV: You probably saw Neptune from a while away , didn't you.
RM&F-MKNC: Aircon Man, 'Nuff said.
MM(PC) ALL OF THEM!
MM3(PC) All but Shark Man, that's a good Idea.
RMS: Gemini, he's so weird.
That's it.

25
Mega Man Discussion / Re: Fanmade robot masters
« on: November 21, 2012, 09:50:50 PM »
Actually I have not changed the description yet.

Official page here -----> http://megamanfanon.wikia.com/wiki/Megaman_Zeta <----- Check it out.
Look at the gallery. The fire around Mega Man is now purple energy. It's been like that for a while.
 :mrgreen:

26
Mega Man Discussion / Re: Fanmade robot masters
« on: November 14, 2012, 08:41:27 PM »
Mega Man Fanon Wiki

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Mega Man Zeta (Game)
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Redirected from Megaman Zeta
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GelMan.EXEAdded by GelMan.EXE

MegaMan Zeta, known in Japanese as ?????Zeta:Alto???! ( RockMan Zeta: Rise of Alto!), is a fangame concept being thought-up by GelMan.EXE and is NOT guaranteed to be made.
Contents
 [hide]

    1 Plot
    2 Robot Masters and Weapons
    3 Support
    4 Gallery

PlotEdit

Alto's original purpose was to be a partner for Bass, but Bass set out on his own before meeting him.

"What about destroying Mega Man!?" Exclaimed Wily as Bass left.


"It doesn't matter anymore."Said Bass.

With that, Bass was gone.

After Bass left, Dr. Wily had developed a strong hatred for him, and thus reprogrammed Alto to replace Bass himself. But before he could do that, Wily had a scheme to enact....Edit

Dr. Light was building Mega Man a new enhancement, the Magnet. The Magnet could pull in objects, and was very helpful. But before it was given to Mega Man.....

wooooooooooooooooooooo............BOOM!

A meteor like object crashes into the Lab!

"Greetings" says Alto as the smoke clears, "I am Alto! My army of Robot Masters will crush you!"

Suddenly, Alto swipes the upgrade out of Light's grip, and warps out. After Alto escapes, an army led by him called the Tenor Unit start to attack the city! Mega Man, Proto Man, and Bass set out to destroy Alto.
Robot Masters and WeaponsEdit
The colors of megaman.
GelMan.EXEAdded by GelMan.EXE

Coaster Man - Roller Dash - Charge to dash forward, encased in powerful flames. uses 2 Energy per use.

Watt Man -Ground Spark - A wave of electricity is shot across the ground. Uses 5 Energy per use.

Salvo Woman - Missile Salvo - Fires 3 Heat-Seeking missiles at once. Uses 4 Energy per use.

Gel Man - Gel Gun - Shoots goo at foes, stopping them for a short time. Uses 1 Energy per use.

Douse Man - Douse Bubble - A bubble full of water is shot, and it moves in a wave direction. When making impact with anything, the bubble pops and releases water on the foe's head, also doing damage. Uses 1 Energy per 2 uses.

Ember Man - Vulcan Arm - A continuous spray of fire. Uses 2 Energy every 1 Sec. of use.

Shredder Man – Shredder Wheel – Tosses a speedy, rapidly spinning blade, which returns to the thrower. Can be aimed. Uses 3 Energy per use.

Hail Man - Hail Guard - A shield of 6 pieces of hail. Each ball of hail can be punched out by firing again when a piece is in front of you. Charge to punch further. Uses 6 Energy per use.

yup. barely any changes... :ugeek:

27
Mega Man Discussion / Re: Fanmade robot masters
« on: September 01, 2012, 09:10:33 PM »
Tiny update thing.

Coaster Man - Roller Dash - Charge to dash forward, encased in powerful flames. uses 2 Energy per use.

Generator Man -Ground Spark - A wave of electricity is shot across the ground. Uses 5 Energy per use.

Demo Woman - Missile Salvo - Fires 3 Heat-Seeking missiles at once. Uses 6 Energy per use.

Gel Man - Gel Gun - Shoots goo at foes, stopping them for a short time. Uses 1 Energy per 2 uses.

Douse Man - Douse Bubble - A bubble full of water is shot, and it moves in a wave direction. When making impact with anything, the bubble pops and releases water on the foe's head, also doing damage. Uses 3 Energy per use.

Ember Man - Vulcan Arm - A continuous spray of fire. Uses 2 Energy every 1 Sec. of use.

Flux Men – Dual Laser – Self explanatory :cool: . Uses 1 Energy per use.

Hail Man - Hail Guard - A shield of 6 pieces of hail. Each ball of hail can be punched out by firing again when a piece is in front of you. Charge to punch further. Uses 6 Energy per use.

28
Mega Man Discussion / Re: Fanmade robot masters
« on: July 18, 2012, 04:18:36 AM »
You have a Watt Man...  :shock:

NUUUUU

Ah well, due to a vote with my friends, His name is now Generator Man.

And I want to know what to think of the Hail Guard. It's definitely a change from other sheilds, but is it unique enough to be considered MORE than a shield?

Want some input on mah weapons!

29
Mega Man Discussion / Re: Fanmade robot masters
« on: July 17, 2012, 05:36:19 PM »
Here again! :lol:  (man i love using smilies)
Remember, I don't have all the descriptions typed up yet,but i have the ideas and weapons!

Weapons

Coaster Man - Roller Dash - Charge to dash forward, encased in powerful flames. uses 2 Energy per use.

Watt Man - Ground Spark - A wave of electricity is shot across the ground. Uses 5 Energy per use.

Rocket Woman - Missile Salvo - Fires 3 Heat-Seeking missiles at once. Uses 6 Energy per use.

Strato Man - Rotor Gust - A small tornado is shot horizontally, through walls. Uses 1 Energy per 2 uses.

Douse Man - Douse Bubble - A bubble full of water is shot, and it moves forward and then eventually upward (makes sense?). When making impact with anything, the bubble pops and releases water on the foe's head, also doing damage. Uses 3 Energy per use.

Ember Man - Vulcan Arm - A continuous spray of fire. Uses 2 Energy every 1 Sec. of use.

Flux Man – Laser Cutter – A laser that flies through shields. Uses 1 Energy per use.

Hail Man - Hail Guard - A shield of 4 pieces of hail. Each ball of hail can be punched out by firing again when a piece is in front of you. Charge for a longer punch. Uses 4 Energy.

30
Mega Man Discussion / Re: Fanmade robot masters
« on: July 17, 2012, 04:05:30 AM »
Hey guys! :mrgreen:
I have some robot descriptions, but I don't have full descriptions for all 8 yet, so all I bring are 2!

Coaster Man
Stage: Theme Park
TUN-008
Coaster Man is a robot of speed. His ability to collapse his 4 legs into his roller coaster body and speed off gives him a great advantage. Coaster Man is always seeking thrills and putting down those who won't.
Good Point: Quick Nature
Bad Point: Out Of Control
Like: Adrenaline Rush
Dislike: Traffic
"Vroooooooomm!"

Douse Man
Stage: Sewer System
TUN-003
Douse Man is a trouble maker. He's been known to shoot Douse Bubbles at Ember Man to put out his flame. No matter how troublesome Douse Man is, he's also a formidable opponent with the ability to cause rain.
Good Point: Clean
Bad Point: Suck-Up
Like: Ocean
Dislike: Darkness
"Get set for WET!"

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