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Mega Man Zeta (Game)
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GelMan.EXEAdded by GelMan.EXE
MegaMan Zeta, known in Japanese as ?????Zeta:Alto???! ( RockMan Zeta: Rise of Alto!), is a fangame concept being thought-up by GelMan.EXE and is NOT guaranteed to be made.
Contents
[hide]
1 Plot
2 Robot Masters and Weapons
3 Support
4 Gallery
PlotEdit
Alto's original purpose was to be a partner for Bass, but Bass set out on his own before meeting him.
"What about destroying Mega Man!?" Exclaimed Wily as Bass left.
"It doesn't matter anymore."Said Bass.
With that, Bass was gone.
After Bass left, Dr. Wily had developed a strong hatred for him, and thus reprogrammed Alto to replace Bass himself. But before he could do that, Wily had a scheme to enact....Edit
Dr. Light was building Mega Man a new enhancement, the Magnet. The Magnet could pull in objects, and was very helpful. But before it was given to Mega Man.....
wooooooooooooooooooooo............BOOM!
A meteor like object crashes into the Lab!
"Greetings" says Alto as the smoke clears, "I am Alto! My army of Robot Masters will crush you!"
Suddenly, Alto swipes the upgrade out of Light's grip, and warps out. After Alto escapes, an army led by him called the Tenor Unit start to attack the city! Mega Man, Proto Man, and Bass set out to destroy Alto.
Robot Masters and WeaponsEdit
The colors of megaman.
GelMan.EXEAdded by GelMan.EXE
Coaster Man - Roller Dash - Charge to dash forward, encased in powerful flames. uses 2 Energy per use.
Watt Man -Ground Spark - A wave of electricity is shot across the ground. Uses 5 Energy per use.
Salvo Woman - Missile Salvo - Fires 3 Heat-Seeking missiles at once. Uses 4 Energy per use.
Gel Man - Gel Gun - Shoots goo at foes, stopping them for a short time. Uses 1 Energy per use.
Douse Man - Douse Bubble - A bubble full of water is shot, and it moves in a wave direction. When making impact with anything, the bubble pops and releases water on the foe's head, also doing damage. Uses 1 Energy per 2 uses.
Ember Man - Vulcan Arm - A continuous spray of fire. Uses 2 Energy every 1 Sec. of use.
Shredder Man – Shredder Wheel – Tosses a speedy, rapidly spinning blade, which returns to the thrower. Can be aimed. Uses 3 Energy per use.
Hail Man - Hail Guard - A shield of 6 pieces of hail. Each ball of hail can be punched out by firing again when a piece is in front of you. Charge to punch further. Uses 6 Energy per use.
yup. barely any changes...