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Messages - SSOmega11

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31
Skins & Bots etc / Re: SSOmega11's skins
« on: July 10, 2016, 07:56:23 PM »
Jesus christ i've been gone for so long... But i'm back.... FOR REAL.



Finally done work on Thetis. Got a front side and side view of his attacks along with hurt sprites. Credit goes to Veoter108 from DA, which I got permission to use his 8 bit Leviathan sprites for Thetis' attack.

32
Skins & Bots etc / Re: SSOmega11's skins
« on: February 12, 2016, 10:49:12 PM »
Sorry for long Hiatus. But I am back.

33
Resources / Re: Llama's Own Resources and Wishes
« on: December 09, 2015, 09:41:54 PM »
I see.

34
Resources / Re: Llama's Own Resources and Wishes
« on: December 09, 2015, 08:55:06 PM »
Beautiful sprites of Zero and Hivolt.

35
Skins & Bots etc / Re: SSOmega11's skins
« on: November 28, 2015, 04:30:25 PM »
Back frames are now done.... Now for the attacking frames.

36
Skins & Bots etc / Re: SSOmega11's skins
« on: November 27, 2015, 02:58:35 PM »
The back walking frames will be hard. Also what should I do for Thetis' attack? His weapon is a halberd.

37
Skins & Bots etc / Re: SSOmega11's skins
« on: November 27, 2015, 12:09:06 AM »
More for Thetis. This time, no more getting off track.

38
Skins & Bots etc / Re: SSOmega11's skins
« on: November 26, 2015, 02:19:12 AM »
Your sprite of Siarnaq is way better than mine to be honest. I sometimes get off track with what I am doing... I end up doing something else rather than what I am obligated to do... It's a flaw of mine.

39
Skins & Bots etc / Re: SSOmega11's skins
« on: November 25, 2015, 09:42:22 PM »
Quote from: "Dimpsy"
You still haven't quite learned yet, Model Z still ain't very consistent... but it's getting there.
The bottom one seems to look pretty good on the other hand, finally being consistent between rotations, great work!
As for the 3 previews you gave us, I don't know how I feel about making every single skin a Mega Man edit unless it's done in a way that's at least logical (say, if a character is very close to Mega Man, is Mega Man, or you're basically doing it in a way Capcom would totally do). I do like however that they aren't just simple reskins of Mega Man though, so that's a plus, I just don't recommend giving every single skin the same idle.

Perhaps I can do some changes with Siarnaq's sprites than. Siarnaq is more of a eccentric character. So I will take your advice on having different idle stance.



Siarnaq is more of a dark and mysterious character.... and possibly insane. So I feel llike he should get this treatment.

40
Skins & Bots etc / Re: SSOmega11's skins
« on: November 25, 2015, 12:06:13 AM »






Alright, i'm using imgur now.

41
Skins & Bots etc / Re: SSOmega11's skins
« on: November 22, 2015, 08:05:17 PM »
Very well.

42
Skins & Bots etc / Re: SSOmega11's skins
« on: November 22, 2015, 07:15:06 PM »
When I go on my mobile phone, the images are right there. I use Google+ for my images.

43
Skins & Bots etc / Re: SSOmega11's skins
« on: November 22, 2015, 01:53:45 PM »
I'll fix this problem.

44
Skins & Bots etc / Re: SSOmega11's skins
« on: November 22, 2015, 03:33:09 AM »
That's strange Dimpsy. How are you not seeing my sprites? I can see them just fine.

45
Skins & Bots etc / Re: SSOmega11's skins
« on: November 22, 2015, 12:04:41 AM »


Now the sprites now have Blue and Cyan for the skin to have its weapon color present.

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