Sorry this update took so long, I've been extremely busy lately because of school.
I really like Mission Mode / Strength In Numbers ( If you don't know, it is a mod where you choose a robot master and play a stage just like the normal 2D series, but in 3D, playing as Megaman, Protoman, Roll, or Bass) So I took a shot at making my own Strength in Numbers Maps.
I'll put a link to each thing you need to play these maps.
MM8BDM-V4a
https://mega.co.nz/#!KURhwRjJ!Tc_LsjEQSAH9kIhdeEbgLBT0kb5Ckyz6oqvX_DLoaQMFind The RM Map pack
http://www.mediafire.com/download/p37f1nof05n7ceq/Find+The+RM+Mappack.pk3Megaman Mission Mode / Strength in Numbers
http://www.mediafire.com/download/7dre42y6qqe5fiy/MMSP-PublicDemo1d.pk3Marioluigi001's Mission Mode Map Pack V1H
http://www.mediafire.com/download/nekxwwhh652zj72/Marioluigi001%27s+Mission+Mode+Maps+V1H.wadThis map pack includes a stage for
Giga Roll
Bomb Man
Fire Man
Hard Man
Change Log:
Added Buttons to Hardman's Stage. (press Use to activate.)
Added more rooms to Hardman's stage.
Special Thanks
Linnie, for giving me advice for the stages, and telling me how to do a few things in Doom Builder.
TailsMK4, for giving me advice for the stages.
Note: For these maps to work, the "No Monsters" setting in gameplay options must be turned off.
Note #2: Boss Doors are activated by pressing the "Use" button.
Note #3: There is a weird glitch with the buttons where when you press Use it wont activate it, this is usually fixed by walking around the button while pressing Use, and eventually, it will activate. If anyone can tell me how to fix this issue, I would greatly appreciate it.
All Resources used in this map pack belong to their respective owners. I take no credit in making any of the resources used.
And if you have any suggestions for a stage you want me to make, post, or message me. But please note I can only make stages from Megaman 1-6 and there are some bosses from those games I do not have.
Enjoy! And feel free to tell me what you think of the stages.