Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Gothic

Pages: 1 [2] 3
16
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« on: May 28, 2017, 03:39:56 PM »
Question about the Quint battle: When the MM10 chapter is released, will the Solar Man phase of his battle going to be changed for something Stardroids related?

17
(click to show/hide)

If mods and map authors are ok with these changes, will I be able to submit them for the core game?

18
Skins & Bots etc / MM2Wood Skin (2023 Update)
« on: December 21, 2016, 01:10:34 PM »


>:]

19
Events / Re: [EXPANSION] The Nightmare Before Christmas!
« on: October 31, 2016, 04:56:33 PM »
I forgot to post this weeks ago. Here is the updated skin, with blue shoes this time.


Gamzee Clownman

20
Events / Re: [EXPANSION] The Nightmare Before Christmas!
« on: October 14, 2016, 10:21:24 PM »

Gamzee Clownman

I'll see if I can make at least 1 map for this.

21
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 12, 2016, 07:19:18 PM »
Huh, never though on using purple, it looks nice

22
Forum Games / Re: Rate the avatar of the user above you
« on: October 12, 2016, 01:16:58 AM »
5/10
Not sure where it came from but it looks creepy

23
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 11, 2016, 11:27:39 PM »
Recolored some tiles for Cold Man as well

(click to show/hide)

This was easier since it was a more simplistic area.

EDIT: A second, less blue-ish take on Aqua Man

(click to show/hide)

EDIT 2: A third one, like the first one but gray instead of green

(click to show/hide)

24
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: October 10, 2016, 03:40:20 AM »
I'm... kind of trying something...


25
Rejected / (Suggestion) Full bright projectiles
« on: September 24, 2016, 02:12:39 AM »



Like Doom projectiles, they should be full bright on darker areas.

26
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« on: September 21, 2016, 07:02:24 PM »
As for myself, I always start the whole campain again when there is a (big) update to the core game.

27
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« on: September 19, 2016, 09:50:24 PM »
It would be nice if we had 2 museum maps. I honestly don't like too much the idea of mixing 2 levels in 1 map like happens with most Wily maps.

28
Good luck with the remodeling.

29
Closed / Re: V5b boss suggestions (spoiler warning)
« on: August 03, 2016, 08:32:38 PM »
My only suggestion for the Quint battle is that the conveyor belts on Solar Man stage could be more clear on which direction they are pushing, because they have the exact same animation.

30
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5 - RELEASED!
« on: August 02, 2016, 11:04:02 PM »
Secret boss spoiler question:
(click to show/hide)

Pages: 1 [2] 3