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Messages - Sonnitude

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1
Help & Editing / Re: Skipping to Evil Energy Robot Boss
« on: May 05, 2016, 09:59:06 PM »
I have not reached him in the campaign yet I'm afraid, been busy with other games

2
Help & Editing / Re: Skipping to Evil Energy Robot Boss
« on: May 05, 2016, 09:15:28 PM »
Erm, I entered in that command and it says it's a unknown command :/

3
Help & Editing / Re: Skipping to Evil Energy Robot Boss
« on: May 04, 2016, 12:42:45 PM »
I already have the original files, but if nothing else, I want to be able to have a version that loops and plays for longer then the base file just for my own personal use, that's why I asked how to go about skipping to this particular boss fight.

4
Help & Editing / Skipping to Evil Energy Robot Boss
« on: May 03, 2016, 09:01:58 PM »
I wish to record the music for youtube (with permission) and upload a extended version for others to listen to if they desire to. How would I go about getting permission and skipping to this fight?

5
Just walk away

6
Toadman's stage is kicking my butt without any weapons with zero, even on the easiest setting. Is that a stage you don't go to first?

7
So toadman's Stage? Alright, I'll start my hunt there.

8
MM8BDM Discussion / Re: MM8BDM v5 - Weapon Tuning (Search Snake)
« on: April 26, 2016, 12:16:23 PM »
Personally with search snake, my thinking is make it where it can cause some kind of DOT, so when you hit with it, it does more then just the initial impact.

9
Where do you find Zero's Upgrade? I dunno where to look haha

10
Forum Games / Re: Rate the avatar of the user above you
« on: April 18, 2016, 10:49:14 AM »
erm.... 4/10? Hard to tell what exactly it is of...

11
MM8BDM Discussion / Re: MM8BDM v5 - Weapon Tuning (Atomic Fire)
« on: April 15, 2016, 06:30:39 PM »
Atomic fire seems fine to me, its kinda hard to hit with the full charge, and it does cost a lot of weapon energy to fire, I say leave it alone, or if you are gonna add anything, maybe just make it so you can only fire 3 fully charged shots, and don't get the mid charged shot if you use all 3 on a full bar.

12
Anything Goes / Re: Bass' Art Place (Big pixel art ahoy!)
« on: April 15, 2016, 01:43:35 AM »
That look quite nice. I like seeing fan robot masters~ Sadly 9 had a tornado man, but the idea is still there.

13
Cutstuff Discussion and Feedback / Re: Level Master: Remastered! (v2)
« on: April 15, 2016, 12:54:32 AM »
I would love to see a gamemode like this for megaman 8bit deathmatch, but I don't know how exactly it would work. But it would still be awesome, as this looks like you are being a dungeon master in a dungeons and dragons game or something like that.

14
Anything Goes / Re: New to Cutstuff? Post here.
« on: April 15, 2016, 12:39:08 AM »
Hello! Im new here, and I wish to say hello to all. I hope to be able to enjoy this game with all those who have played this game for many years now ^^

15
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: April 15, 2016, 12:37:39 AM »
Wow, where even are you at haha, I cant even tell X3

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