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Projects & Creative / Re: Class based modification (v6F)
« on: June 07, 2013, 07:04:04 PM »Quote from: "Korby"
Quote from: "MusashiAA"Astroman needlots of polish
what
uwotm8
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Quote from: "MusashiAA"Astroman needlots of polish
what
Quote from: "YGP1111"YGP class
Depending on how the seed flare mines work[do they explode when walked over? I would certainly do that if I made it.], this could be a very interesting area denial class, and seeing as I added one of those with Sergio, I would not mind making another.
However, 1.7 armor is less armor than Korby, and Korby has glass armor.
Area Denial classes are ones I'm trying to get added to counteract the speedsters. Unfortunately, Sergio kind of sucks atm.
I need to log more things
Anyway,
So someone decided it would be a good idea to host Classes with Saxton Hale & his friends
Some time after I connected, we were on Blade Man in IX-Pack
Cave Johnson was the hale
I was Hardman [Random, woo]
and Pyo was some other class that I forgot
I was fatjumping [I want to know why I call it that] in mid-air just because it's OP
and the hale was kind of chasing me through the windows
I jumped onto a bridge
and Pyo happened to walk by
I crushed him by accident
everyone laughed
then the hale killed me and the map changed
Quote from: "Mr.shadow"Quote from: "VirtualSonic43"-terrible & underdetailed idea-Not to punch this in the balls but... this is coming from a pony tyrant(which mean means if you don't like ponies "then fuck you".*) I don't think many people here would like that then have a pony tyrant on top of that shitcake.
*actual quote in-game
So wait, is this you saying that, or did VirtualSonic come on the server and listen to someone hate on ponies and then he said "then fuck you"
I don't even anymorePlus my version is far superior to his
Also should I keep periodically updating the list as new suggestions roll in? [you know because Chaos_Fantazy reposted his cave story hales]Quote from: "YGP1111"Doesnt anyone like my Wreck it Ralph suggestion? D:
I need feedback on it comeon peoples.
Can i please have someone tell me what they think of my wreck it ralph hale suggestion on page 69? please? =/
You know, I need someone else's hale to make comments on. At least this one has true promise and not fake promise that I tried to salvage something out of
Comments are in purple (because yes)Quote from: "YGP1111"My hale suggestion:Conclusion: It's good enough on its own, but it could use a bit more originality and probably some more references from the movie
Name: Wreck-It Ralph
Skin: His Original sprite (Im sure theres a mm8bdm skin of his original sprite floating around somewhere in the mm8bdm community) (check the spoiler, copy and paste the link in a new tab)
I searched "Ralph" on the Forums and all I got were skins of other characters, nothing about the guy himselfNorm Attack: Punch(click to show/hide)
It's a punch. What else is there to say?
Rage: Its like Hardman's groundpound, but if someone gets too close to Ralph they'll become stunned. This also makes the stage shake. this makes a little hard for players to move during the rage.
Also. rage has very short range, its range is horter then flash stopper but significantly higher than flashbomb. and its also possible to damage ralph while hes Raging. but he'll have temp super-armor on, and he'll continue doing his rage till the ragebar is completely depleted/empty.
Hardman's ground pound is hilarious on its own, and this is just tacking on extra effects (not that it's bad).
I don't think stage shaking is viable without making it like Jelly World from Chaos Generator (and everyone knows how much fun that is), unless you make it mess with people's screens.
Rage Range - I'm not good with radiuses (radii?) but as long as it's short-ranged, I guess it's good enough
By temporary super-armor, is that like Tsuki's Raging Gutsliath suggestion where he takes less damage from everything for a short time? Because that'd probably work.
Hp: At the minimum About 1000 or 1500.
Ok so I just looked through the code and did some health testing with that TailsMK4 guy and other pals [RNG doesn't like people]
So let's say N = amount of people (algebra oh boy)
The classic Saxton Hale has 500 base HP + 235 HP for every (N-1) person
The more frail Cave Johnson has 350 base HP + 197.5 HP for every (N-1) person (probably; I hate decimals)
The even frailer Seeman/Seeldier Hale Duo have 250 base HP + 145 HP for every (N-1) person each
Someone can correct me on those values, but that's some sort of approximation.
Plus, 1000 minimum sounds like a pain for just one person to take out on his own, so it should be reduced to around Saxton-level.
When someone gets fragged by his norm attack: [Player Name] was pounded by Wreck-It Ralph's Punch!
When Someone gets fragged by his Rage: [Player Name] was wrecked by Wreck-It Ralph's Ground pound!
I think these are fine enough as is plus I haven't seen the movie and I'm not good with obituaries
When Someone is chosen has Wreck-It Ralph at the beginning of a Match: I'm gonna Wreck It!
Voice clip, right?
I think Rozark's Classes Taunts has that for Hardman.
Music:
best(click to show/hide)


Yes, MM8BDM V3 broke classes.MM8BDMV3c is evilll. :O
CTF really simply needs more maps. The vanilla ones arent enough.
If I was able to host, I'd probably host a pack of CTF maps.
Blame my family for having an actual password lock in my ip.