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Messages - YGP1111

Pages: 1 [2] 3
16
Projects & Creative / Re: Class based modification (v6F)
« on: June 07, 2013, 07:04:04 PM »
Quote from: "Korby"
Quote from: "MusashiAA"
Astroman need lots of polish

what


uwotm8

17
Quote from: "Korby"
Quote from: "YGP1111"
YGP class

Depending on how the seed flare mines work[do they explode when walked over? I would certainly do that if I made it.], this could be a very interesting area denial class, and seeing as I added one of those with Sergio, I would not mind making another.
However, 1.7 armor is less armor than Korby, and Korby has glass armor.

Area Denial classes are ones I'm trying to get added to counteract the speedsters. Unfortunately, Sergio kind of sucks atm.


No. The little seeds explode 2 seconds after the host seed's initial explosion, but this could be the class's alt. however. nicely thought of Korby,
Nicely thought of.

And fine. i'll buff it up to 1.2x. if that makes it less fragile.

18
Heres my class
(Hope its not too much for you Zard!)


(click to show/hide)

19
(click to show/hide)



Updated it. Hope its not to complicated to read ^^;;

20
MM8BDM Discussion / Re: MM8BDM Funnies
« on: January 17, 2013, 05:17:14 AM »
Quote from: "A big teddy bear"
I need to log more things


Anyway,

So someone decided it would be a good idea to host Classes with Saxton Hale & his friends

Some time after I connected, we were on Blade Man in IX-Pack

Cave Johnson was the hale

I was Hardman [Random, woo]
and Pyo was some other class that I forgot

I was fatjumping [I want to know why I call it that] in mid-air just because it's OP
and the hale was kind of chasing me through the windows

I jumped onto a bridge
and Pyo happened to walk by
I crushed him by accident

everyone laughed








then the hale killed me and the map changed


And then no one ate that night...

21
Quote from: "A big teddy bear"
Quote from: "Mr.shadow"
Quote from: "VirtualSonic43"
-terrible & underdetailed idea-
Not to punch this in the balls but... this is coming from a pony tyrant(which mean means if you don't like ponies "then fuck you".*) I don't think many people here would like that then have a pony tyrant on top of that shitcake.

*actual quote in-game

So wait, is this you saying that, or did VirtualSonic come on the server and listen to someone hate on ponies and then he said "then fuck you"
I don't even anymore
Plus my version is far superior to his

Also should I keep periodically updating the list as new suggestions roll in? [you know because Chaos_Fantazy reposted his cave story hales]


Quote from: "YGP1111"
Doesnt anyone like my Wreck it Ralph suggestion? D:

I need feedback on it comeon peoples.  :(

Can i please have someone tell me what they think of my wreck it ralph hale suggestion on page 69? please? =/

You know, I need someone else's hale to make comments on. At least this one has true promise and not fake promise that I tried to salvage something out of

Comments are in purple (because yes)
Quote from: "YGP1111"
My hale suggestion:
Name: Wreck-It Ralph
Skin: His Original sprite (Im sure theres a mm8bdm skin of his original sprite floating around somewhere in the mm8bdm community) (check the spoiler, copy and paste the link in a new tab)
I searched "Ralph" on the Forums and all I got were skins of other characters, nothing about the guy himself
(click to show/hide)
Norm Attack: Punch
It's a punch. What else is there to say?

Rage: Its like Hardman's groundpound, but if someone gets too close to Ralph they'll become stunned. This also makes the stage shake. this makes a little hard for players to move during the rage.
Also. rage has very short range, its range is horter then flash stopper but significantly higher than flashbomb. and its also possible to damage ralph while hes Raging. but he'll have temp super-armor on, and he'll continue doing his rage till the ragebar is completely depleted/empty.
Hardman's ground pound is hilarious on its own, and this is just tacking on extra effects (not that it's bad).
I don't think stage shaking is viable without making it like Jelly World from Chaos Generator (and everyone knows how much fun that is), unless you make it mess with people's screens.
Rage Range - I'm not good with radiuses (radii?) but as long as it's short-ranged, I guess it's good enough
By temporary super-armor, is that like
Tsuki's Raging Gutsliath suggestion where he takes less damage from everything for a short time? Because that'd probably work.


Hp: At the minimum About 1000 or 1500.
Ok so I just looked through the code and did some health testing with that TailsMK4 guy and other pals [RNG doesn't like people]

So let's say N = amount of people (algebra oh boy)
The classic Saxton Hale has 500 base HP + 235 HP for every (N-1) person
The more frail Cave Johnson has 350 base HP + 197.5 HP for every (N-1) person  (probably; I hate decimals)
The even frailer Seeman/Seeldier Hale Duo have 250 base HP + 145 HP for every (N-1) person   each

Someone can correct me on those values, but that's some sort of approximation.
Plus, 1000 minimum sounds like a pain for just one person to take out on his own, so it should be reduced to around Saxton-level.


When someone gets fragged by his norm attack: [Player Name] was pounded by Wreck-It Ralph's Punch!
When Someone gets fragged by his Rage: [Player Name] was wrecked by Wreck-It Ralph's Ground pound!
I think these are fine enough as is plus I haven't seen the movie and I'm not good with obituaries

When Someone is chosen has Wreck-It Ralph at the beginning of a Match: I'm gonna Wreck It!
Voice clip, right?
I think Rozark's Classes Taunts has that for Hardman.


Music:
best
(click to show/hide)
Conclusion: It's good enough on its own, but it could use a bit more originality and probably some more references from the movie


Gee, Thanks :D

Do you think it might be possibly added? =D
Yes? No?
Also about the Rage. it would make everyone's but ralph's screen shake rapidly.

22
Doesnt anyone like my Wreck it Ralph suggestion? D:

I need feedback on it comeon peoples.  :(

Can i please have someone tell me what they think of my wreck it ralph hale suggestion on page 69? please? =/

23
My hale suggestion:
Name: Wreck-It Ralph
Skin: His Original sprite (Im sure theres a mm8bdm skin of his original sprite floating around somewhere in the mm8bdm community) (check the spoiler, copy and paste the link in a new tab)
(click to show/hide)
Norm Attack: Punch
Rage: Its like Hardman's groundpound, but if someone gets too close to Ralph they'll become stunned. This also makes the stage shake. this makes a little hard for players to move during the rage.
Also. rage has very short range, its range is horter then flash stopper but significantly higher than flashbomb. and its also possible to damage ralph while hes Raging. but he'll have temp super-armor on, and he'll continue doing his rage till the ragebar is completely depleted/empty.
Hp: At the minimum About 1000 or 1500.
When someone gets fragged by his norm attack: [Player Name] was pounded by Wreck-It Ralph's Punch!
When Someone gets fragged by his Rage: [Player Name] was wrecked by Wreck-It Ralph's Ground pound!
When Someone is chosen has Wreck-It Ralph at the beginning of a Match: I'm gonna Wreck It!
Music:
Pm me what you think.

24
Projects & Creative / Re: Class based modification (v6F)
« on: January 13, 2013, 05:42:37 PM »
When will you add classes for the robots in of MM8?
i really want to use aquaman class badly atm DX

25
Quote from: "Galactan"
Yes, MM8BDM V3 broke classes.
MM8BDMV3c is evilll. :O
 :shock:


But still i cant wait for the MM8 Classes to be released.  :D

26
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: January 06, 2013, 09:48:13 PM »
IGN: YGP1111, YGPTheShaymin
Fave game modes: TDM, TLMS, Saxton and Friends, Saxton and friends copybot version, Classes, CO-OP.
Least Fave Game modes: DM (occasionally), LMS, Duel.
Fave weapon: Water Wave, Top Spin, Thunderclaw, Flashbomb, Junk Shield, Ice wave, Astro Crush, Star Crash, Homing Sniper, Dive Missile, Magnet Missile, etc.(But i DONT like metal blade. so dont get the idea >> and dont ask why <<)
Preferred Skin: I have very many preferred skins, For Example, some of my preferred skins include: Aquaman, Astroman, Commandoman, Shaymin-S, etc.
Favorite Stage: Aquaman (Cuz its so handsome), Astroman, Grenademan, Gravityman, MM7DW1, Springman (Ironically, lolol. umad? =P), etc.
Least Favorite Stage: Cutman (occasionally), Dr.Crossack's Citadel, Magnetman, Swordman, Clownman (the stage is well.... very awkward... e_e), Frostman, etc.
Fave Class: Punk (Occasionally), Sparkman, Topman, Brightman, Diveman, Gyroman, Shadowman
Greatest Rival: Prinny. yet i melt all over him when i see him. lol.
Reputation: Idk...
anything else?: I'm a diehard fan of pokemon. X3

27
Maps / Re: The Maps of FiniteZero (NEW: MMBN Novelty Maps!)
« on: December 03, 2012, 05:41:20 PM »
The mediafire download for HotelMegamanV3 is broken for me. my computer keeps saying that the "server" isnt sending any data back.

28
MM8BDM Discussion / Re: KY Bot Rush Records
« on: November 29, 2012, 12:00:29 AM »
Bah. i forgot to make a screenshot. but i got to 52 with brightman (offline that is). them brightmen bots love spamming flashstopper.
I'm not lying ether. btw.

29
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: November 28, 2012, 08:21:41 PM »
Quote
CTF really simply needs more maps. The vanilla ones arent enough.

If I was able to host, I'd probably host a pack of CTF maps.

Blame my family for having an actual password lock in my ip.

If i could ever learn to portforward correctly.. i could be able to said thing for you instead. though unfortunately, i cant portforward correctly at all. :/


*cough* its just too complicated for my brain *cough*

30
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: November 28, 2012, 04:49:59 PM »
I'm betting that its coming out on my birthday. which is Dec.16th. :<
Hm. it could serve as a neat birthday present if thats the case. :O

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