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MM8BDM Discussion / Re: Is there a version for GZDoom?
« on: October 03, 2020, 01:48:35 AM »
If i'm correct MM8BDM uses specific features that are only available in Zandronum, can one of the developers please confirm for me? Thanks
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The only problem is that the download requires an encryption key.
I'll tell you what, this is a huuuuuuuuuuuuuuuuge improvement from when you first started making skins, I really like the way you did Pac-Man's mouth.Thanks! I'm glad people are starting to like what I do now.
Looking at the sprites you've made... I'm glad you at least tried to make something original rather than like editing MegaMan's sprites but I do feel like his proportions are really off.Unlike some other kid who decided it would be fun to post HIS Megaman recolor as a skin. ...yes, i'm talking about me. At least I don't do it now and days. :/
So it's a bit late but I finally got around to looking at your map based on "Rally X"
First thing I gotta say: Really dude, a GXSCC remix? The original arcade music wasn't too far off the NES soundfont so you could have used that instead.
Second, the ceiling is a bit too low. Jumping isn't really necessary in a map like this sure but it can get a bit claustrophobic having such a low ceiling.
The weapon placement is not terrible, but players are going to have to spend a lot of time running around trying to find weapons in a big maze like that. I suggest you scatter the weapons out to be a little closer to player spawn points.
I'm glad you're branching out to do other things besides make recolored versions of MegaMan.Yeah, nobody's dumb forever.
