Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - alexparr

Pages: 1 2 [3] 4 5
31
Skins & Bots etc / Re: Alex's Room of Skins (Update on Matt skin!)
« on: December 10, 2017, 03:07:08 PM »
I updated my Matt skin. Check it out!

32
Skins & Bots etc / Re: SSOmega11's skins
« on: June 11, 2017, 01:59:48 AM »
I feel like you are missing some pictures on the first page?

33
Skins & Bots etc / Re: Alex's Room of Skins (Matt Inkboy!)
« on: June 10, 2017, 04:51:39 PM »
Alright well I'll give you this;

It's nice that you came up with something original instead of a MegaMan recolor, but if it's supposed to be a cartoon character from the 1920's, then why does he have color?

Also 20's cartoon character with ink? Is Bendy and the Ink Machine really that popular right now?
Some kid put a crayon on his cartoons.
Wait, that's right! I gave him a color driver!

34
Skins & Bots etc / Re: Alex's Room of Skins (Matt Inkboy!)
« on: June 10, 2017, 04:49:25 PM »
This lucky battery never runs out of juice!

(Note that this skin may not come out.)



35
Anyone have a mirror?

36
Skins & Bots etc / Re: Alex's Room of Skins (Matt Inkboy!)
« on: June 10, 2017, 12:19:36 AM »
Well? He's like a cartoon from the 1920's! And cartoons were made of ink back then!

37
Skins & Bots etc / Re: Alex's Room of Skins (Having trouble...)
« on: June 09, 2017, 03:23:51 PM »
Here's an image of what's going on.

1st of all, Zandronum says that MATT frame A is missing rotations. If you look above Zandronum, you can see that they are fine!
And 2nd, the exported sprites turned out to be too big. Whoops.

Can someone help me out here?!

Update: I made his pictures less big.
Update 2: I finally figured it out!! One of his frames was a number off!! Expect him to come out TODAY!!  :mrgreen:

38
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: June 09, 2017, 03:22:18 PM »
Here's an image of what's going on.

1st of all, Zandronum says that MATT frame A is missing rotations. If you look above Zandronum, you can see that they are fine!
And 2nd, the exported sprites turned out to be too big. Whoops.

39
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: June 09, 2017, 12:44:04 PM »
And when I exported the pictures, they were too gosh darn big!

40
Tutorial Collection / Re: [TUTORIAL] Creating new skins for MM8BDM
« on: June 09, 2017, 12:43:11 PM »
I swear I have the frames as they were like Megaman's sprites, and it STILL says that I am missing a frame!

41
Skins & Bots etc / Re: Alex's Room of Skins (Alex the Hero!)
« on: June 09, 2017, 12:49:37 AM »
He is average, cartoonish, and made of ink!

(Released on 6/9/2017!)

42
Skins & Bots etc / Re: List of Skins
« on: June 08, 2017, 11:53:19 PM »
(rebuilds self like I am made of LEGO bricks) Sorry, it was just, I had too much comments in me about his design!

43
Skins & Bots etc / Re: Alex's Room of Skins (Alex the Hero!)
« on: June 08, 2017, 11:20:47 PM »
*sigh* What I am trying to say here is that I am not a good skin maker.

44
Skins & Bots etc / Re: List of Skins
« on: June 08, 2017, 10:19:28 PM »
UUUUUUUUUUGH!!! *blows up*

45
MM8BDM Discussion / Re: Mega Man 8-Bit Deathmatch - Archives release!
« on: June 08, 2017, 08:41:11 PM »
There's something you might want to look into in the Alpha package.

There's a free, probably illegal copy of Doom 2 in there.
You must be the guy that took over Chaos Generator development!
You shouldn't be sharing commercial IWADs when they're still available to purchase.
And you must be the one that uploaded the older versions!

Pages: 1 2 [3] 4 5