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Messages - hansungkee

Pages: 1 ... 15 16 [17] 18
241
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - RELEASED!
« on: May 22, 2017, 11:28:59 AM »
YES!!.... :D YES!!!..... :mrgreen:

242
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - 22/05/17!
« on: May 22, 2017, 05:49:15 AM »
Well, this is it...
Wily! I'm Coming For You!

243
MM8BDM Discussion / Re: Mega Man 8-bit Deathmatch V5B - 22/05/17!
« on: May 22, 2017, 03:19:07 AM »
It's Time is Come... Are You Ready? Good Luck!

245
Projects & Creative / Re: The Robots are Revolting! (DOS Reborn)
« on: May 14, 2017, 08:32:14 AM »
More Weapons! :mrgreen:

246
W.I.P Forum / Re: The official TheMod thread
« on: May 12, 2017, 03:00:34 PM »
Haha... Very Funny Guys. :) Very Funny...

247
A quick update on progress since I'm getting questioned about it a lot (on discord).

MM8BDM V5B will release with the current Zandronum beta currently being hosted in TSPG servers (this one). While I would have preferred to wait for a full stable release first, development on Zandronum's side has been very slow and 3.0 is long overdue. TSPG (the server host for most MM8BDM servers) recently forced everyone to start using Zandronum's latest beta, which means everyone will probably be running beta builds of Zandronum anyway. I will update MM8BDM V5B's zip file with the latest Zandronum beta available (up until 3.0 is out). It's possible a lot of bugs/balance issues will crop up during this period, which is fine. Once 3.0 finally does release, V5C will be released to patch up and remaining issues with V5B.

So how long left? I can't give an ETA yet (I love saying that don't I?) but I expect we will have one for you within the next few weeks. I hope you can bear with us a little longer, as I'm sure you are impatient to play the new stuff as I am to hear what you all think of it!  :mrgreen:

TITLEMAP skips the story except for the chapters that change the main story (1, &B and 9).
Never Give up!

248
Resources / Re: Finded Or Maked Sprites and Skins.
« on: May 09, 2017, 11:36:40 PM »
If you want more information, you can hit us up on discord. My Discord is Boyical#7508
Take The Skins: X, Zero, Axl, X(Armor), Zero(Armor), Duo(Armor) ;)

249
Closed / Re: [New Sprites] New Magnetman sprites
« on: May 07, 2017, 05:19:09 AM »
Good. ;)

250
Closed / Re: [Sprites] Various Prop Improvements
« on: May 04, 2017, 12:51:32 AM »

Great Work! :)

251
Skins & Bots etc / Rockman Online Skins
« on: April 11, 2017, 05:25:57 AM »
Megaman 8bit Deathmatch X Rockman Online for you.

Megaman 30th Anniversary Art.

Skins Set
X-Type Armor
Zero-Type Armor
Duo-Type Armor

I Maked Skins.


I Nice Your Skins of Megaman x command mission. :)

252
Graphic Alterations/Submissions / Improved Sprites(And Uncmoing V6)
« on: April 07, 2017, 07:39:31 AM »
Maked

Post-V5b
Maybe it's Used in Super Bass Boss Transition?
Unused

Maked

253
Updated Sprites Already Here.


254
Closed / Re: [improved & New sprites] Buster Shots frames.
« on: April 03, 2017, 11:47:16 PM »
I got Updated as PNG File.

255
Closed / [improved & New sprites] Buster Shots frames.
« on: April 02, 2017, 11:17:20 AM »
Improved Sprites? not it's All Uncoming Buster Shots!

Green are Extra.
Edit :  updated as PNG

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