Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Topics - Tacoman

Pages: [1]
1
Help & Editing / Doombuilder Map Card Script Not Working in V6
« on: November 14, 2020, 02:51:58 AM »
Hello. I've picked Doombuilder back up due to the release of V6 as it has re-sparked my desire to map-make and build, and hopefully release my own map pack for the community to enjoy.

I'm currently in the middle of my second map, and attempting to add in the script for the Map Card on it, but it doesn't seem to work. I've attached an image of the errors below.

(click to show/hide)

Essentially, Doombuilder is telling me that the function SetCvarString is used but not defined. However, my first map uses the exact same script, (Minus the question marks of course, replaced with real data as I plan to do here as well) and the Map Card works. However, that map was developed near the end of V5D before the release of V6. I've looked around Doombuilder and opened that map back up, and if I attempt to compile or do anything concerning it, it gives me the same errors. But if I open up the map in Doombuilder and don't touch the script, it doesn't give me that error. Once again I'd like to repeat that this was made in V5D, so I'm not sure if the new errors with the script are because of V6.

I am using V6 in Doombuilder as a resource (the .pk3 to be precise) so I can use some of the new weapons and power-ups.

I have viewed the topics on:

Doombuilder:https://cutstuff.net/forum/index.php?topic=9763.0
and
Map Cards for V5B (Which is for a previous version but I wanted to do my research before posting.): https://cutstuff.net/forum/index.php?topic=10772.0

And a few other discussions trying to find an answer, but given that V6 is so recent, I don't think this has been asked before. (And if it is, I apologize for posting this again, as I did not find that topic.)

So I'm asking for help, as for what to do concerning the Map Card? Is there something I need to do in Slade? Is it something with Doombuilder? MM8BDM V6? I would not only like to remedy this current problem but hopefully know how to avoid running into this for the future maps in the pack. And perhaps this can help some others who may be running into the same issue.

Thank you in advance.

2
Skins & Bots etc / Tacoman's Workshop (New: Touhou Bots [V2 Update!])
« on: December 27, 2017, 11:35:41 PM »
Welcome to Tacoman's workshop!

1. Touhou Project Bots (V2)

I'm a pretty big fan of Touhou and of Megaman, so I wanted to create some bots for Touhou in MM8BDM, and thus this was created.

So far there are 20 bots ready to fight, with more potentially coming on the way if other people like it.

List of Bots
(click to show/hide)

And a few preview pictures.

(click to show/hide)


In order to view the skins of the bots, you will need to download the skins from these creators. Thanks for making these skins!
I TAKE NO CREDIT IN CREATING ANY OF THE SKINS. ALL CREDIT GOES TO THE RESPECTIVE CREATOR. I HAVE ONLY MADE THE BOTS.

Credits for skins (plus if you need to pick 'em up):

http://cutstuff.net/forum/index.php?topic=1229.0

http://cutstuff.net/forum/index.php?topic=2529.msg67790#msg67790

http://cutstuff.net/forum/index.php?topic=1677.0

http://cutstuff.net/forum/index.php?topic=3993.msg#msg


And the bots themselves. There are two different options for download depending on which style suits your fancy.


Basic Pack
(Contains full names)

http://www.mediafire.com/file/u6gd19yn094sd4j/Touhou+Bots+V2.wad


Short Names Pack (Contains shortened names)

http://www.mediafire.com/file/k093vldc8n3aozv/Touhou+Bots+%28Short+Names%29+V2.wad


Enjoy!

Pages: [1]