Gilgamesh is described as a Frenzied Swordsman, where he picks a weapon at random when attacking. This makes the strength and effects of his attacks unpredictable.
The random weaons is part of his representation from Dissidia, so he has to keep it. And the Excalipoor stays as per the original request.
I don't want to NeoRage about this stuff anymore.
So when has matching his Dissida counterpart become a requirement only now? This idea makes him less fun to play as, unless he attacks with his OHKO weapon 50% of the time and uses the other three weapons at random in the other 50%. Or perhaps allow his other weapons to kill in one hit or inflict heavy damage but only at a
very close range. At least make the stronger weapons have a further reach; I can swear I was right next to an enemy and slashed him; nothing happened.
What was your decision with making the other melee Hales not OHKO anymore under most circumstances?
Also, a bug with Ra Thor: In a game recently he hypnotized a player, the player was in Atomic Fire colors instead of the red/violet minion color.