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« on: November 16, 2012, 12:27:00 AM »
SCREENSHOTS. People want to know what they are getting themselves into.
I do like the maps, don't get me wrong, but they do need some improvement when it comes to enough space for people to move.
This is what i think about each map.
Heatman = The map is a bit to distracting,(Don't just use one texture, it can bother people.) and it needs some obstacles.1/10
Cutman = The map is way to small, try making it a bit bigger so the small gaps can be a bit more passable. 3/10
Airman = You've got a good idea there, but try making it bigger and a bit more platformy. 4/10
Magnetman = Add Higher ground, maybe have people fight on the top, in other words,(just an idea), make some stairs and make platforms in the sky. 4/10
Metalman = Raise the roof and make it a more of a maze, i like your style in that map. 7/10
Geminiman = I like your idea of having to jump over spikes in one of the hallways. Improve that idea a bit, and make the place a bit bigger. But wonderful design in my opinion. 8/10
Stoneman = Give it more of an underground cave/underground facility kinda thing. (Again, just a suggestion). 6/10
Skull Castle entrance = It needs what the title says, an entrance. Also, Maybe make some kind of obstacle type course to make to the entrance, Wily doesn't just let people in. Give it more height, (high and low platforms), and Distracting texture, Just a bit. 0/10
mm7dw1 = Give it more of a fortressy feel, and make the walkways a bit bigger 3/10
mm1dw1 = Give it more of a fortressy feel, and make the walkways a bit bigger 3/10
d2dmsec = Not bad, But what's with the movement? and make the narrow areas just a bit bigger. Also, nice gravity pit, but i don't think it's working. 7/10
Shadowman = If you make a death Pit, Make it so you can walk into to die, not in a corner to look good. Overall design is good... BUT black spaces, need to fix that, and make the small places bigger. 3/10
Napalman = Why the need of the gravity power-up? To small of a space, add more corridors to walk around 3/10