To Kapus: Honestly, thank you. You brought up some points that removed my concerns. I never really followed Brawl during its early development stages, so I had no idea Yoshi wasn't announced early on.
To Watzup: I think we've all seen that crap.
"Keep Ganondorf in but make him not a clone." "Ridley's too big, he will never get in." "Jigglypuff/Lucario isn't relevant, replace them." "Little Mac is all punching moves, his moveset isn't varied enough for him to be accepted."
I think the fact of the matter is, they do what they feel is right and Sakurai's team is anything but predictable. There's only one other character I think is getting cut, I'm pretty sure they're doing what they can to keep the characters people have identified with and enjoy playing as. It just doesn't make sense to cut characters for those reasons.
Might as well get it out of the way; I think Ike is on the chopping block. Normally, you would hear relevance as the issue here.
"Ike replaced Roy because of the new Fire Emblem game at the time." "Marth is the flagship rep for FE, bla bla" "We'll get a new secondary rep to replace Ike because relevance."
While relevance may be a factor here, the real reason I think he's out is because of Marth's new design. Take a look at Smash 4 Marth, is it just me or does he look a bit more Ike-ish? I see it mostly in the boots, tunic, belt and armour. Marth's design is not WHY Ike would be removed, it just seems like the result of it.
It's just a feeling I got and it's not a butt-load of evidence. This is actually another thing I want to be wrong about, my cousin plays Ike, afterall.
Seriously, I'd be happy with all the characters making it, with a bunch of new characters joining in and new twists (but not outright changes) to every moveset. That's what I actually want to see.