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Projects & Creative / Re: [Expansion] Cutstuff Community Classes (v5b)
« on: February 06, 2014, 11:17:23 PM »
I honestly really like that the class punishes you for missing, it's a good risk/reward mechanic and it challenges you to step up your game a little. I've had pretty good success with the class and its currently my favourite to use (along with Michael712's class).
What I don't like is that weapon drop is Plant Barrier (though it makes sense to a degree, all the copybots pick it up and start healing) and I am also bothered by the weapon cycle.
I'd like to see a custom weapon for copybots, actually, I'd enjoy seeing that for /all/ the classes in the mod. For me, I really don't like picking up a weapon that belongs to another RM/class and that's always been a small gripe I've had with this mod.
What I don't like is that weapon drop is Plant Barrier (though it makes sense to a degree, all the copybots pick it up and start healing) and I am also bothered by the weapon cycle.
I'd like to see a custom weapon for copybots, actually, I'd enjoy seeing that for /all/ the classes in the mod. For me, I really don't like picking up a weapon that belongs to another RM/class and that's always been a small gripe I've had with this mod.
