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Messages - Sir Lemon

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76
Anything Goes / Re: Spamthread V.1
« on: June 09, 2013, 03:29:31 PM »
Quote from: "Zard1084"
Oh hey our newest member is called "asdfjghasdflkhg" i really have no idea if thats a real person or a troll just doing it for the shits and giggles

Ahem. As-deh-fa-jiggah-as-deh-fleh-kijj.

I think it's keyboard-speak for something.

77
Skins & Bots etc / Re: Sir Lemon's Freshly Served Custom Skins!
« on: June 08, 2013, 02:12:58 AM »
You're welcome :D

It wasn't intentional but I thought it looked fine, as the sprite would look really stiff otherwise. As for the firing frames I was trying to make the character look more expressive. I've noticed with any skin certain weapons look weird with the firing animation, such as when my skin wields the mega buster. I wanted your skin to focus the attack in the first frame and release it in the second frame like a mage or spellcaster, so it would look cool with something like the proto buster or duo fist.  

Anyway, I'm glad you like it and if you want to make any changes I am willing to make them. Just let me know. :P

78
Skins & Bots etc / Re: Sir Lemon's Freshly Served Custom Skins!
« on: June 08, 2013, 01:40:49 AM »
Bump! New skin available; Zerokk's skin!

79
Skins & Bots etc / Re: Official Request Thread
« on: June 02, 2013, 02:53:51 AM »
Alright, sure. Shouldn't be much of a problem at all. :P

(Oh sorry Game&Watcher, I didn't even notice you helped me out there. Thanks for the tip!)

80
Skins & Bots etc / Re: Official Request Thread
« on: June 02, 2013, 02:19:29 AM »
Hey, Zerokk, I decided to give your avatar a shot. Keep in mind it's only one frame so far, I wanted to see if you actually liked it first.

http://www.flickr.com/photos/91480922@N06/8918564465/
(Sorry about the link, I don't know how you guys put the image in the spoiler like that)

In the image it's shown in its original colours, in blue and cyan and is next to a megaman edit for size comparison. I also changed the armour just a tiny bit.

Does that look OK?

81
Nah, Stonefunk tunnels underground while you hold his alt and deals damage by digging around.

82
I gotta' say, I love the Unreal pack. Every weapon feels exactly the way it's supposed to (yet, megafied?). Really great job!

I was a little saddened by the loss of the enforcers, sniper rifle and the redeemer, but I can understand why they wouldn't be included.

Going to enjoy these weapons for sure :D

83
Mega Man Discussion / Re: Mega Man for Smash Bros. Topic
« on: April 30, 2013, 09:33:02 PM »
I think it would be cool if when Mega takes an opponent out with his Final Smash, THEN he'd get the powers.

It would just replace his buster (whether it's an A or B move) with a variant based on the opponent he took out, like Mario's Fireball or something.

His Final Smash would only be able to target one enemy and could be side-stepped with good timing (like the dragoon).

84
Skins & Bots etc / Re: Sir Lemon's Freshly Served Custom Skins!
« on: June 08, 2013, 01:40:19 AM »
I guess I just wasn't bumping properly, I thought I hit a 'bump topic' button at one point but I'll make sure to post along with any new updates I make.

Thanks for the tip and the feedback as well, I'm glad everyone likes what I've made so far. :P

85
Anything Goes / Re: How old is this community?
« on: April 16, 2013, 11:40:58 PM »
26, born September 21st, 1986. :P

86
Oh my god...Metal Black! Q.Q

That game was amazing. I came across that game fairly late only about four or five years ago. Loved every second of it.

Today I busted out the old Sega Saturn. It was the first fully 3D gaming console I ever got to play with (until I got the N64 sometime later) and it just blew my mind back in the day. My cousin and I would always play it and we have some very fond memories of that system.

There was Dragon Force, first of all. That was a really unique game and I still see no game like it today. It was a Strategy/RPG where you moved armies to enemy strongholds like a standard strategy game but when the battles started all your troops would be lined up with a general on each side. Your general behaved like an RPG character, with spells, special attacks and an active-time battle gauge, all the while giving orders to your troops to counter the enemy strategy. Man, it was so cool. It had an incredibly deep story, too and you could play as any of the 8 lords for 8 totally different campaigns. The music was gorgeous. You could also enlist the generals you captured and add them to your army, some only being triggered by secret events...and just, I could gush on about it forever.

Some other great games we had growing up with that system were; NiGHTS into Dreams, Cyber Speedway, Iron Storm and Sega Rally Championship ("Game Over, yeaaahhhh!"). Ah, great times :D

87
General Gaming Discussion / Re: Your Personal Game Theories
« on: February 24, 2013, 08:57:21 PM »
Time is pretty static in the Zelda series though. How many times in Ocarina do you jump back and forth between being an adult and a child, memories intact, even to the point of changing the future by going to the past? It's that game's version of Light World/Dark World and I don't think it was meant to be taken that seriously.

If so...then there are THOUSANDS of new timelines. What about the timeline where Link doesn't plant all the magic beans? :P

So, there's a future with no Link. Does that mean Ganondorf is free to rule in this alternate timeline instead of being banished away? I'm guessing that's how they explain Wind Waker, right? Dude, he was sealed away like before. He can't return until the next 100 years or whatever. At that moment, there'd be another one of Link's descendants waiting for him. Regardless of timeline.

Or in the case of Wind Waker. Not. That would have had to have been a failure of a Link between Ocarina/Majora and Wind Waker, assuming the games are tied and that Wind Waker's events are next in the sequence. 100 Years of Darkness, do not pass go, do not collect 200 rupees.

It also doesn't seem too wise of Zelda to send Link back just so Ganondorf could go cause havoc again. She must have had some confidence he wouldn't be back for at least a little while.

Also, this is fun, I haven't geeked out in a while :P

edit: Yeah! Branches!

88
General Gaming Discussion / Re: Your Personal Game Theories
« on: February 24, 2013, 08:02:57 PM »
..but the timeline is trying to connect ALL of those things together. Even then, it has to go into alternate continuities where one thing happens differently and another timeline is spawned. It's neat, I guess... but I don't think I'm "fooling myself" because I prefer thinking of the games as individual installments.

Timeline changes? Majora's Mask? Zelda sends Link back in time and he goes looking for Navi and while searching for her ends up in Termina. How is this a timeline change, though? As far as I know, it's still the same Link, not an alternate one.

89
General Gaming Discussion / Re: Your Personal Game Theories
« on: February 24, 2013, 07:29:49 PM »
*Hissss!* Zelda Timeline! Burn it! Burn it with fire!

My theory is that the timeline was made to keep the fans happy, who kept trying to connect all the dots from each game to the next. Honestly, in my opinion (I'm not saying this out of any lack of respect) I believe only the games that are directly related to one another (such as Ocarina and Majora) have any kind of connected story to them. They'd often revisit themes in the Zelda games, that was common enough and that included locations such as Lake Hylia and the Gerudo desert and familiar characters returning despite the 100 year or so gap.

I would hear nothing about the timeline until Wind Waker came out, going all Water World on everybody. That got people wondering, I think. It was a really good idea, the previous descendant of the line failing (or not showing up, rather) and us players getting a chance to see what happens when evil wins for once. We saw how much Hyrule changed and I think that got players asking questions.

Recurring themes, familiar locations/characters and new twists on a timeless tale. Zelda is just the same story over and over again yet they make it new and great somehow. I'm sorry, when I bust out my copy of Link to the Past or Ocarina of Time...I'm not thinking about any of that. I don't want to play LttP thinking; oh...this only happens if the Link from OoT dies. I miss the days when the games all had their own isolated canon and nobody cared about timeline carp.

So in my head canon, there is no canon. :P

Then again, even real-world mythology is abound with theories of when and where the stories happened. In summary (TL;DR), I guess all I'm saying is I think the timeline was made for kicks.

*kicks the timeline*

90
Skins & Bots etc / Re: Awesome Dans Shop of Rockman Hacks- MINDROAAR
« on: February 06, 2013, 06:04:22 PM »
hey, man, just wanted to say i really dig the music pack! nicely done.

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