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Maps / Re: My first hotel map
« on: February 12, 2013, 03:17:27 AM »Quote from: "-FiniteZero-"
Ah, I see. This is the Hotel California. You can check out, but you can never leave.That's a good song.
Explains the skeletons.
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Ah, I see. This is the Hotel California. You can check out, but you can never leave.That's a good song.
Everyone still has a chance. It just depends if people take advice and change their ideas when we suggest for them to
But Zard and his team have allot of werk to do. The amount of classes wanting to get in/being worked on plus the amount of real life things going on is going to keep us occupied
Quote from: "Gizmo The Cat"Someone should make a fusion of several robot masters instead of just two. Now THAT I'd like to see.How about a fusion of ALL the robot masters, including duo, rock, blues, and roll.
some one must have been impersonating me... what everIdentity theft is a serious felony.
I have taken the liberty to rewrite my class for the sake of AWESOMENESS!Quote from: "Super Bros Bros"Quote from: "ThePlayer"This is one of those great classes that are obviously one of a kind! Keep the great work up Zard!Were it to reverse their gravity you would need sprites for every class being upside down
I'd appreciate it if you could add my class.
(click to show/hide)
So.... What do YOU think?
Okay,no gravity reversing bombs, instead how about freeze bombs? Just hurl and "BOOM" you enemies can't move for like 5 additional seconds! (10 in total)
As for the damage, it should be 10-15 for each bomb and 15 for missiles!
Quote from: "ServantofCygnus"K.Sorry what?
Better idea overall:
You know how Saxton hales have that rage meter that fills with damage?
Well.
My new idea: Character w/ fire rate of 13~ a second aka almost faster than quick man at one damage per bullet.
Weak? Ha, NO.
Here's where that rage meter comes in:
When at 30~ HP, a la when the bar is full, class is given a permanent treble boost, however instead of a three way fire, he would keep the regular fire but w/ two damage per bullet, aka a kill in 3.8 seconds at point blank, which any smart opponent should be able to avoid except for that, mind you, it's rapid fire.
Dash alt-fire without boost, flight speed-up reminiscent of dash speed with boost.
Consider what of this class you want to; all I must say is the rage meter will probably be useless for Saxton, so if that is all the class will be used for, I suggest against it, because chances are before you gain that double damage flight you will die, unless team attacking comes into play.
Death message: "X couldn't dodge Y's RapidBstr."
Class name, Greg.exe in grey; class skin, Bass-RMF7C, or whatever the letters were.
All other stats, speed and otherwise, take from Megaman or Bass for simplicity.
Suggestions?
I have started another sheet for another skin. Because Bloo deserves a break as I still do not have an idea as to how I wanna deal with his palette. Anyways, here's my next skin which will be apart of a later expansion pack.
For the fellow Bronies out there of course! So yes, I might make a couple skins out of the series MLP:FiM, but I doubt. This skin is mainly for a Mega Man fangame coming up named "Mega Man Disharmony".
Find out more here! : http://www.sprites-inc.co.uk/files/foru ... php?tid=70
Have you read the book Frankenstein by Mary Shelley?
...Yeah, that will happen.
I strongly advise against it.
Quote from: "ThePlayer"This is one of those great classes that are obviously one of a kind! Keep the great work up Zard!Were it to reverse their gravity you would need sprites for every class being upside down
I'd appreciate it if you could add my class.
(click to show/hide)
So.... What do YOU think?