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Messages - Dimpsy

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436
Maps / Re: VirtrualSonic's World Maps (GIGAPOLIS ZONE)
« on: May 09, 2013, 07:07:21 PM »
Quote from: "Rena-kun"
Quote from: "VirtualSonic43"
Quote from: "Kapus"
I don't really like what I see in the screenshots. I see a load of (very powerful) weapons scattered around in flat, easy to reach areas.

I can't tell a whole lot about the layout from the screenshots, but it looks a little maze-like. The textures look a little odd as well. I think they're pushing the color limit a bit.

Oh yeah, and the map is missing a proper skybox.
I did write "first map" for a reason, thanks anyways.
well he knows that, he's just telling you so you can improve on the map and also improve as a map-maker. if i made the first of something i'd want people to be critical so i can improve my skills.
I needed help a month ago and I got nothing, what did ya expect out of that silly?

437
Maps / Re: VirtrualSonic's World Maps (GIGAPOLIS ZONE)
« on: May 09, 2013, 07:00:42 PM »
Quote from: "Kapus"
I don't really like what I see in the screenshots. I see a load of (very powerful) weapons scattered around in flat, easy to reach areas.

I can't tell a whole lot about the layout from the screenshots, but it looks a little maze-like. The textures look a little odd as well. I think they're pushing the color limit a bit.

Oh yeah, and the map is missing a proper skybox.
I did write "first map" for a reason, thanks anyways.

438
Maps / Re: VirtrualSonic's World Maps (GIGAPOLIS ZONE)
« on: May 09, 2013, 06:40:48 PM »
Quote from: "Colonel ServBot"
Hmmm, not bad from what I'm seeing in these screen shots.
It's actually rather great considering its your first map. But some of this looks weird. Like the blue, laser looking things and the orange things.
But it's good.
Every single texture, apart from the tops of the textures are taken STRAIGHT from the game, even the blue and orange things. But thanks.

439
I now have a maps page for those who want to check that out :
viewtopic.php?f=29&t=5639

There will also be a link in the first page as well.

440
Maps / Dimpsy's World Maps (Good News!)
« on: May 09, 2013, 06:29:29 PM »
Hello! It's me again, the one who makes skins. I recently learned how to make maps too so I may as well start making some, don't expect a whole lot. Tried to get help but nobody would seem to provide anything at all.

===Gigapolis Zone===
My first map, this one is from Sonic Chaos. Sonic Chaos is a Sega Game Gear/Master System game that stars Sonic and Tails, as it was called Sonic & Tails in Japan. The only difference between the two versions of the game (Game Gear and Master System) is that some songs were changed, which is kinda strange and questioning. This map is an almost replica of the original Gigapolis Zone, brought to life into a 3D world. Sadly the tunnels that were in the stage do not work, and I couldn't get permissions to add Monitors and Springs. I don't even know how to add Springs to begin with, the prop, sure, but not the entire command it should be giving.

Screenshots :
(click to show/hide)

Download - http://www.mediafire.com/?qf1h26995c04rpn


===Monstropolis Apt.===
What ya get when you put BBB&B and SRB2's "House" wad in a blender. Basically a Hotel/Apartment map where Cutstuff users can have rooms to stay in. This map was mostly made for roleplaying and for just hanging out.

Screenshots :
I posted several screenshots of the map in the last page for you to look at, but I will be posting updated screenshots here very soon...

Download - https://www.mediafire.com/?e550i88vri28r39

Credits:
- TailsMK4 (Ring Ring prop, building of his own room, and help)


My Skin Page : viewtopic.php?f=30&t=5389
My Mod Page : viewtopic.php?f=28&t=6266
My Sprites Page : viewtopic.php?f=9&t=9618

441
Quote from: "Dataman"
What would you need help with?
Amy Rose's Hammer Rotations.

442
Quote from: "Rena-kun"
i can work on the rest tomorrow, i was just feeling really demotivated at the time (and now i have to sleep so).

Very well, I may consider on taking a break from doing skins for a bit anyways as I do need to sorta get to work on a MM8BDM map... only... nobody would help me with a few certain things.

443
Quote from: "Rena-kun"
Quote from: "VirtualSonic43"
Inching my way through this.

The reason it's taking forever is because I recently got into making maps in MM8BDM, so those may come as soon as I finish Amy, M&M, and MAYBE Demoman. I may put Spike on hold as well because he'll probably end up coming with a Mega Man Disharmony Expansion.

i made this pretty quickly, but i'm feeling really demotivated so this is all i have; but i guess this could help you or something?
I was really hoping for a few other angles of that, unless you want it all to be just that specific angle. I'd probably fail it so horribly.

444
Projects & Creative / Re: [Expansion] Mission Mode V1C Released!
« on: May 06, 2013, 10:39:19 PM »
Quote from: "fortegigasgospel"
Quote from: "VirtualSonic43"
and maybe Bass 2 (The Wonderswan Title).
As one of the few people in this community who doesn't think the game is horrible, I'll admit that is likely not a good idea, due to the majority of the community's view of the game.
World V may be a better choice. Being much more popular.
World V was going to be my choice, but I quickly forgot about it. So Bass 2 was a last-minute choice, but if it isn't World V, I suggest the Wily Tower Robot Masters too.

445
Projects & Creative / Re: [Expansion] Mission Mode V1C Released!
« on: May 04, 2013, 11:37:10 PM »
Okay, so, instead of having 9 and 10 Robot Masters in Wily Castle, why not this?

After the initial 8 main Robot Masters are defeated, 4 more become selectable, taken from Mega Man 9, 10, Bass, and maybe Bass 2 (The Wonderswan Title).

446
Inching my way through this.

The reason it's taking forever is because I recently got into making maps in MM8BDM, so those may come as soon as I finish Amy, M&M, and MAYBE Demoman. I may put Spike on hold as well because he'll probably end up coming with a Mega Man Disharmony Expansion.

447
Help & Editing / Help with Doom Builder
« on: April 27, 2013, 01:18:11 AM »
I need help doing the following things in Doom Builder :

- Adding Teleporters
- Changing Game Types
- Adding Water
- Adding Springs
- Adding Custom Decor
- Adding 3D Floors

448
Quote from: "FTX"
If we really need gombas in mario kart track i can make them, Im finish with the sprite now if you guys says this dosent looks like 8-bits please recolor him to megaman and then you guys will see is 8-bits.
You so need to make that as a skin for regular MM8BDM.

449
Here's some of my ideas (kinda) :

- Nitro Man riding himself.
- Turbo Man riding himself.
- Galaxy Man riding a big UFO (Kinda bad, but Galaxy Man would look odd if he was riding himself, even though he is already a UFO)

Not sure what else I'd come up with unless it's a 3rd Party, which I won't be listing right now.

450
I would do some Cars for Mega Man characters, but all my ideas are either lame, or just nonexistent. The only ideas I have right now are outside characters like Mario, and whatnot.
I'll try my best to make up at least some ideas for the cars, maybe tracks possibly.

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