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Messages - MusashiAA

Pages: 1 ... 111 112 [113] 114 115
1681
MM8BDM Discussion / Re: Discuss your previous/last match.
« on: October 13, 2010, 04:25:21 AM »
Well, I was recently in an online match. Bright Man's map is incredibly annoying, since everyone is spamming Screw Crusher. I realized I didn't need to fight against the Screw Crusher current. I just grabbed Beat Call, jumped right into the pit and flew my way over to the Screw Crusher icon :3

Oh, and Drill Bomb is a wonderful weapon :3

1682
MM8BDM Discussion / Discuss your previous/last match.
« on: October 13, 2010, 04:04:18 AM »
Obvious topic is obvious. Discuss, keep it clean, use screenshots if you want.

HERE, CATCH!


1683
MM8BDM Discussion / Re: Item question
« on: October 12, 2010, 06:41:26 AM »
Quote from: "CopShowGuy"
Time Stopper totally needs to appear on more stages.  Or Eddie needs to hand them out more often.  I love stopping everything.

This so much. I don't really play on Quick Man, I just try to survive enough to find that pesky Rush Coil and stop everyone. It's SOOOO funny.

But yeah, like PS says, it probably has a few bugs that are yet to be seen. I say, let Eddie drop it more often so players can experience the mighty power of controlling the time-space continuum. That way, the chances of finding bugs that are related to it will be higher.

1684
MM8BDM Discussion / Re: Fav. Stage?
« on: October 11, 2010, 08:29:58 PM »
Tengu Man stage... MORE WHALES!!

1685
MM8BDM Discussion / Re: a video guide on how to play the game by brotoad
« on: October 11, 2010, 05:32:47 PM »
Quote from: "Crystal King"
I was pretty sure you're supposed to just sit in one place spamming Hyper Bomb or Gravity Hold, but I guess I was wrong.
*hides a stack of Hyper Bombs and Crash Bombs*
*gets rid of his Gravity Hold*
Yeah...who plays like that? :roll:  Everyone knows that spamming OHKO weapons at a group of about 6-8 Megamen is not fair.

1686
Oh, I didn't knew about that one!

I've already found them in quite a lot of maps (Napalm, Air, Wood, Star, Ice and I think there's one in Toad.)

So, it's just an easter egg :/. I was hoping for some super seecret unlockables when touching one of those (I wasted a Rush Jet in Napalm just to touch it while playing). Still, it's a nice easter egg :3

1687
MM8BDM Discussion / Re: Songs to play while playing MM8BDM
« on: October 10, 2010, 09:13:48 PM »
Quote from: "DoomThroughDoom"
In the mean time:
(click to show/hide)

NO GET OUT

On the other hand, I can start to imagine a map based on this song XD

AAALWAYYSS~

1688
MM8BDM Discussion / Re: So, who are you online?
« on: October 10, 2010, 08:53:37 PM »
Same name as here, which originated from 2 sources:

(click to show/hide)

Even if it's a somewhat overused skin, I will always be a Sniper Joe. I just plainly love everything about the Sniper Joe :3.

SNIPERS UNITED! GO SNIPER JOE!

1689
MM8BDM Discussion / Re: Fav. Stage?
« on: October 10, 2010, 08:40:52 PM »
Is it wrong if I love every map that has Hyper Bomb/Crash Bomb?

Because I LOVE Crash Man's map. Oh, and Hard Man's too.

I just love every map where mayhem and chaos is easily ensured :cool:.

1690
Mega Man Discussion / Re: Your most difficult Mega Man boss fights
« on: October 05, 2010, 11:20:47 PM »
Quote from: "KillerChair"
I dont know... technically the charge shot is the mega buster.

Who thinks charge shot counts as buster only?
They count, unless you think you're badass enough to do a no-charge run. But hey: if you can beat MM1/2/3 without a charge shot, you can beat any other game without it, right?

(click to show/hide)

1691
Help & Editing / Re: New Weapons
« on: October 05, 2010, 01:13:10 AM »
Quote from: "CutmanMike"
I will make it possible  :geek:

A lag-inducing weapon. DO IT!

How come you didn't add Time Man and Oil Man's weapons? I mean, Oil Slider would be awesome...in bigger maps. It rips through enemies (while getting a bit of damage, of course), oil shots stun enemies and cover the player's screen in tint, and zooming at incredible speeds :D.

But then again, there's The Wall...

1692
Help & Editing / Re: New Weapons
« on: October 05, 2010, 01:02:44 AM »
Quote from: "brawlman9876"
how do you plan the triple blade on working? the way it works in the real game wont work because then it would be the double blade....

How come it won't work? Air Shooter is shot in a more complicated way than Triple Blade. They're just 3 blades that spread in 3 directions (front, 30º up and 60º up, I think?) and causes multi-hit on contact. The fact that you can aim them everywhere changes nothing (or it would, actually. Instead of going up, they could go left and right).

Now, Solar Blaze...that would be a tough cookie to implement, unless you could switch the direction where the spread shots are heading (from front and rear to left and right). And Chill Spike would also need some tweaking (a square-ish spike trap, instead of a 2D fence-like one).

Some weapons that were added in the game needed to be slighty revised because they would be working in a 3D environment (Rolling Cutter, Dust Crusher, Rain Flush...). Some didn't need to (Drill Bomb, Silver Tomahawk, Time Stopper...), because their functions are pretty basic.

Now, instead of Triple Blade, think about Time Slow. Is that weapon even possible? XD

1693
Mega Man Discussion / Re: Your most difficult Mega Man boss fights
« on: October 04, 2010, 03:54:51 PM »
Quote from: "CutmanMike"
It's like there's a second player mashing the fire button for Fire Man's attacks, really tough to dodge!

I think he attacks whenever he receives damage? So, if you mash B, he'll attack just like that. I really don't know about this one. Does Fire Man attacks when you do something like jumping or moving or firing, like Crash Man or Metal Man?

1694
Mega Man Discussion / Re: Your most difficult Mega Man boss fights
« on: October 03, 2010, 05:24:47 PM »
Air Man is SOOOOO easy in MM2. Even with the P. Cannon.

Actually, MM2 is quite easy in general. The hardest part of the game is Wily Stage 3, boss included. The flickering in that room is so confusing, it's like a nightmare. Apart from that, the whole game isn't too hard. And that is probably why I prefer MM3 over MM2: because MM3 is a challenge yet to be surpassed.

I could go as far as saying that MM3 is the hardest Classic MM game. I mean, 18 stages AND you get to (technically) fight 16 RMs, ALL IN THE SAME NES GAME!.

1695
Anything Goes / Re: I hate...
« on: October 03, 2010, 04:56:56 PM »
Quote from: "brotoad"
two girls can kiss or even "experiment" with each other and not be considered gay but if a guy does that it's totally different whats the deal.

Because women aren't worried about showing other women how feminine they are. Only men worry about it.

...I think :|...

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