Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - CStar7

Pages: 1 ... 4 5 [6] 7 8 9
76
Quote from: "FTX"
Please stop dubble posting.

Sorry about that.

77
Ok, guys. I've got something really exciting....

My first map! Galaxy Man Remixed!

Not sure if I want to submit this to CSCM, it still needs some work.

EDIT: I removed the Download link because it's linked to my Dropbox and I'm fixing it. So, yah.

78
Skins & Bots etc / Re: Official Request Thread
« on: April 06, 2013, 05:13:18 PM »
Thank you very much, Kapus.

79
Skins & Bots etc / Re: Official Request Thread
« on: April 06, 2013, 04:52:41 PM »
Anyone have a CWU-01P skin?

And sorry if I misspelled it! It rolls of the tongue so easily! :)

80
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 06, 2013, 04:37:37 PM »
Oops. Sorry about that. It turns out I was performing other actions on the sector in question, such as water effects, 3d floors, etc.

I guess you shouldn't try this at home, kids. :)

81
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 06, 2013, 03:22:52 PM »
Is that not the Doom Builder on the DB website?

That's where I got mine.

I used to use an unofficial DB build from http://svn.drdteam.org/doombuilder2/

It was too buggy on my computer.

82
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 06, 2013, 02:51:17 PM »
Quote from: "Rozark"
Quote from: "CStar7"
I forgot to mention, sectors inside sectors can not be curved.(at least in my experience)

Sectors inside sectors CAN be curved.

I always run into an error message saying "Unhandled operation of this program is in progress. Continuing may cause damage to the application. Would you like to continue?".

83
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 06, 2013, 01:47:32 AM »
I forgot to mention, sectors inside sectors can not be curved.(at least in my experience)

84
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: April 06, 2013, 12:54:02 AM »
If you want to make circular sectors, go into Linedefs mode, select all linedefs of the sector, and look for the picture of a curved linedef with 2 dots. Go on from there.

As for fanfiends, if it's the wind factor, you should contact Messatsu about it.

If it's the graphic, you should contact Messatsu as well.

He should be able to help.

85
MM8BDM Discussion / Re: kicked from the Server tell why
« on: April 06, 2013, 12:38:39 AM »
Quote from: "Knux"
I remember playing Jumpmaze when I still was on Skulltag, and this prick with a yellow Nazi soldier skin kept blocking my path. When I tried to kick him, it failed despite him trolling everyone else. Then they called up a vote and I was the one who got kicked. This was a very long time ago, but I still remember it vividly because it was so fucking INFURIATING.

Let's just hope I don't ever find him in real life.

I've had moments like that, particularly when trying to break into conversations with a player known as New Female.

....INFURIATING!

86
Ah! I see!

That was better than my idea....

Oh, whatever. Nice map design. I hope you do as good a job on the rest as you did here!

87
Quote from: "Magnet Dood"
The light part? As in the place with the swinging Monkings?

Currently, yes, this is planned.

How will you do the monkeys?

Will they hang onto the side, or pop out from the ground?

Sorry for the goofy question. :)

88
Quote from: "Magnet Dood"
Prepare for Wood! Man!



I don't know how to monsters but I'm doing pretty good on the mapping end of it.

If anyone could help me out with those I'd really appreciate it! I'm gonna need all of the enemies from Wood Man's stage, including his minibosses. I could probably attempt the sprites maybe sort of.

This won't be released when I'm done with it- I still have a few more up my sleeve...

Also Mike if you don't want this here I can just move to Screenshots or something

Wow!! Very Nice!

It looks good so far! Keep up the good work!

89
It still isn't working.

Mike, do you think that I should get a fresh Doom Builder, new resources, and try it again?

90
I'm hosting this map on a local server, and I am still experiencing issues.

It says it will be changed for the next game. I assume it means type changemap "MAP NAME HERE" or map "MAP NAME HERE"?

I've tried both, and am still pretty stuck. Maybe I should do myself a favor and get new resources.

Pages: 1 ... 4 5 [6] 7 8 9