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Messages - Dataman

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106
Mega Man Discussion / Re: Rockman 7 FC
« on: April 23, 2014, 10:45:57 PM »
Quote from: "mhps11"
-snip-

I would, but I'm already working on a full-scale mod, and I haven't even finished the bosses yet.

Also, you should try to do as much of the Spritesheet as you can by yourself. even if you're just editing the existing sprites a little bit, it gives people something to work off of.

...I'm going to go back to spriting my Pyro mod now.

107
Anything Goes / Re: Cutstuff Sanctuary
« on: April 23, 2014, 06:14:48 PM »
In the course of like 4 months I've spent more then 550 USD on TF2 items, mostly hats... No really.

On a more serious note... I have Asperger Syndrome.

108
I just realized that Quint is the reason Megaman isn't in the MMX series. Think about it.

In MMII for the Gameboy, Wily captures Megaman from the future and turns him into Quint.

With Megaman having been kidnapped by a past version of Wily, the Future Dr. Light starts work on X.

Quint fights his past self, and is defeated, so Megaman continues on and eventually gets kidnapped by Wily and turned into Quint, then proceeds to fight his past self, getting defeated.

Not counting this infinite loop/paradox, Megaman is still gone, and so Dr. Light builds X and later dies of Old Age.

Then, X is discovered, and reploids are created, then the X series occurs, and so on.

Therefore, Quint not only is the reason that the Classic Megaman doesn't appear at all in the X Series, but also the reason X was created.



...Ohey, I just solved what happens in between the Classic and X serieses. yay me.

109
Mega Man Discussion / Re: Rockman 7 FC
« on: April 21, 2014, 01:40:33 AM »
I don't like double posting, but I just finished enough of the mod for me to put up a download (AKA 2 finished bosses (3 counting the first fight with Bass), one boss who is almost done, all of Pyro's Shotgun/Flamethrower using sprites, and a few other things), but nobody was posting, so I don't really have much choice unless I want to stall the release of the first playable version of this mod until somebody posted in this thread, which could take quite a while. Anyways, have the download link for my current version of the mod.
http://www.sendspace.com/file/xxictv

It also comes with some screenshots I took during gameplay because I'm lazy and didn't feel like removing them before uploading the file I felt like it.

Also I hid two sprites in the rockman.bmp file: Pyro wearing the Spiral Sallet, and a Shoddy front sprites of pyro In case I ever ask someone to make a Pyro skin.

110
Mega Man Discussion / Re: Rockman 7 FC
« on: April 10, 2014, 11:10:08 PM »
I've also replaced some music files. Starman's theme now plays in Cloudman's stage (it fits with the fact the the Engineer will replace Cloudman), while the boss music for the Robot Masters BLU Mercs (and MERASMUS!) is now the Miniboss theme from Megaman 8 FC.

Pyro's base (AKA it's using-the-shotgun sprites) sprites are complete, I just need to finish the weapons, Super adaptor sprites, Burning, etc. The Flamethrower's sprites are complete as well, so I'll probably move on to the Fire Axe next, followed by finishing up Sniper and spriting Balloonicorn.

EDIT: Protoman (The RED Demoman) Is almost complete, so I'll probably get onto Bass (BLU Pyro) and Burstman (BLU Demoman), THEN I'll finish Sniper, Then I'll Do the Fire Axe sprites and Balloonicorn.

111
Mega Man Discussion / Re: Rockman 7 FC
« on: April 09, 2014, 04:21:08 PM »
I had a lot of free time on my hands and had been playing TF2 recently, so i made a new mod that I'll post a Download link to once I've finished enough of it. Have some screenshots.
(Warning: Screenshots are pretty large)

(click to show/hide)
(click to show/hide)
(click to show/hide)

I haven't gotten around to editing everything yet, but here's what I'm planning to replace everything with:

CHARACTERS/BOSSES
Slashman: Scout (BLU) (Not started)
Springman: Soldier (BLU) (Not started)
Megaman: Pyro (RED) (Started)
Bass: Pyro (BLU) (Not Started)
Rush: Balloonicorn (RED) (Not Started)
Protoman: Demoman (RED) (Not started)
Burstman: Demoman (BLU) (Not started)
Junkman: Heavy (BLU) (Complete)
Dr. Light: Engineer (RED) (Not started)
Beat: A flying robot based off of a Lvl. 3 Sentry Gun (RED) (Complete)
Cloudman: Engineer (BLU) (Not started)
Turboman: Medic (BLU) (Not started)
Freezeman: Sniper (BLU) (Started)
Dr. Wily: Spy (BLU) (Not started)
Shademan: MERASMUS! (Not started)
VAN Pookin: MONOCULUS! (Not started)
Gutsman G: Either The Horseless Headless Horsemann or Saxton Hale. (Not started)
Weapons:
Burning/Scorch Wheel: Flamethrower (Started)
Rock/Mega Buster: Shotgun (Started)
Junk Shield: Sandvich (Started)
Freeze Cracker: Jarate (Started)
Slash Claw: Fire Axe (Not started)
Rush Coil: Balloonicorn boosting you into the air. (Not started)
Rush Jet: Balloonicorn Flying through the sky. Nuff said. (Not started)
Super Adaptor: Balloonicorn Adaptor. (Not started)

If I didn't list something here, I'm probably just not sure what It's going to be.

112
General Gaming Discussion / Re: Pokemon Discussion thread!
« on: January 02, 2014, 03:36:15 AM »
I AM BACK AFTER BEING GONE FOR LIKE 2-3 MONTHS OR SOMETHING. I WAS BUSY PLAYING POKEMON X AND STUFF.

*Ahem* Well with that out of the way, I'm considering starting a Nuzlocke. Also, I caught a Shiny Manectric.

Also, does anyone know what the third Pokémon in my Friend Safari is? I beat the game in November.

113
Mega Man Discussion / Re: Rockman 7 FC
« on: August 20, 2013, 07:09:25 PM »
I'm just using default MSPAINT to access the .BMP images. nothing fancy.

114
Quote from: "Beed28"
Anyone played this while it was avaliable for download for the DSi and 3DS?

I have that one. and all I can say is...

FOREST BOSS

I HATE YOU.

115
Anything Goes / Re: i drew sum stuffs
« on: July 16, 2013, 07:46:17 PM »
Quote from: "Fyone"
MM9 concept art:
Sting Man - Hornet Man:

what

holy crap someone else actually knows who Stingman is

at this point, I was actually thinking that the only Hornetmang concept people talked about/were interested by was Honey Woman.

116
Forum Games / Re: Rate the avatar of the user above you
« on: July 03, 2013, 12:13:04 AM »
10/10

Epic pose and Orange is my Favourite colour so... yeah.

117
General Gaming Discussion / Re: 3DS Friend Codes
« on: June 30, 2013, 03:23:50 AM »
Quote from: "leoalex50"
dataman i did not know you had pokemon mystery dungeon gates to infinity
Just got it recently. I'll be resetting my game and making an Oshawott+Pikachu team like I had in the demo instead of my Oshawott+Snivy team. oh yeah, and my current friends:

People I have:
(click to show/hide)

People I'm waiting for:
(click to show/hide)

118
Forum Games Archive / Re: What can fit through a green glass door?
« on: June 18, 2013, 02:07:29 AM »
I give Snakeman a Cheetah Costume, use time stopper, walk back in the door, and sit down. I then ponder why the green glass door didn't let Regular Toad or Blue Toad in.

119
Forum Games Archive / Re: What can fit through a green glass door?
« on: June 18, 2013, 01:22:35 AM »
I give Coconuts a Cheetah Costume and send him through the green glass door.

if that doesn't work I take the costume off of him and send him through the orange glass door instead because it's far less picky.

120
Forum Games Archive / Re: What can fit through a green glass door?
« on: June 18, 2013, 12:45:06 AM »
I waltz in with a pillow, a Bean bag chair and enough chips to feed everyone behind the green glass door. Tailsman, Heatman, Iceman, Yellow Toad, Blue Toad, regular Toad, and the Ice Climbers also attempt to enter.

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