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Messages - Zomo.exe

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31
Events / Re: "Original Burstman's" Funeral/Lobsters has gone crazy.
« on: August 19, 2013, 09:03:12 AM »
God have mercy on the soul of v2a-v3a MM7BUR.

I know I have died quite a few times on this version of it due to stupidity and not looking where I am when dogfighting, but I didn't hate the map itself because of this.

And you know, I would love to see a legacy map pack. SUPPORT THE FUCK OUT OF THIS NAO.

32
The WWW board / Re: Megaman 8-bit Deathmatch Skype Family
« on: August 19, 2013, 07:54:45 AM »
Probably a semi-dead topic, but I think I'll join this little group... just have to get a 2nd account to use for gaming, as I don't want to give out info obviously. I'll come back here when I can be bothered.

33
MM8BDM Discussion / Re: MM8bdm Player Profiles
« on: August 19, 2013, 12:54:32 AM »
-In Game Name: Zomo.EXE (Have been known to use other situational names so keep an eye on that, but Zomo is my main one.
-Favorite game modes: DM, TDM, LMS (Saxton Hale/LMSGames specifically)
-Favorite weapons: Thunder Beam, Flame Sword, Flash Bomb, Ice Wave, Rolling Cutter, Rain Flush, Ring Boomerang, and Skull Barrier
-Preferred skins: BassEXE, Gutsmans Ass, Fairy, and sometimes even gigantic moving fortresses!  :twisted:  :twisted:
-Favorite stage: MM8DUO, MM6MRX, MM7DW3, MM6KNI, and whatever stage code MM4 Cossack's Fortress is.
-Favorite class: Preferably any class that either stacks hits in quick succession, is fairly fast, and/or has a funny gimmick. MetalMan floating over lava/instant death water floors is a good example.
-Greatest Rival: Can't really say I have anyone specific as a rival... if I dueled more often and got good at it then maybe I'd have one.
-Reputation: I don't know, you tell me what you think. I'd like to think of myself as fair, but I'll admit that I do mess with and/or troll people at times in good sport.
-anything else?: HardMan is the master race, NO EXCEPTIONS

34
MM8BDM Discussion / Re: Music Codes please?
« on: August 18, 2013, 11:58:57 PM »
Awesome, this was bugging me to no end and now I know. :)

35
MM8BDM Discussion / Music Codes please?
« on: August 18, 2013, 09:33:02 PM »
Some codes for stages are not as obvious as one would think. In most cases, the stage's code is the 2nd part of the map name + mus. However, a few stages do not follow that format, and I would like to know the codes for them because, well... they're awesome. ;) They are:

-Chapters 1-7 boss stages (Unknown stages)
-MM8DUO (duomus =/= normal stage music so do not tell me it is)
-Credit themes (End of v1 campaign, v2 campaign, and maybe v3?)

36
MM8BDM Discussion / Re: MM8BDM Funnies
« on: August 18, 2013, 09:25:41 PM »
Quote from: "tsukiyomaru0"

Oops! I did it again! How do I even telefrag someone, then get telefragged by the one I telefragged in a LMS game?

As much as I dislike you at times, I found this funny and relevant. :D

37
yup that was the answer I needed thanks

38
That still isn't helping me get the actual .pk3 file unless I'm doing something wrong, and yes I looked in every folder the download gave me. Do I have to move all the separate files into where Doomseeker actually checks for them?

39
I know this has been posted here before in the past, and I see this server up almost all the time on Doomseeker, but it needs one more thing... saxton&friendsv3d-sprites+music+misc.pk3. I have already tried looking around on the two suggested sites most MM8BDM mods are posted but of course they don't get me what I need. If anyone can help I would greatly appreciate it... and just to clarify I did try a direct download and putting those files where Doomseeker is set to check for them.

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