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Messages - Linnie

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121
Well, I tried out the multi-hit Hales.


It's awful. I played as Saxton, and hitting Quickman once is hard enough but seven times (because of 5 E-Tanks) is just ridiculous.

122
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: December 05, 2013, 12:21:29 AM »
Quote from: "coolcat7022"
Quote from: "Oliver"
Quote from: "OtakuAlex"
(click to show/hide)

Wait WHAT?!
That might just be CSCM Green hill, but i ain't sure.
I think the point of the screenshot is Otaku's Sanic Hegehog Hale.

Which is cyan instead of blue.

123
Quote from: "tsukiyomaru0"
You can have it NOT depend on the music file. Like: you can optionally download the music files and place them in skins folder. The worst that happens if the ACS or host uses changemus to a music you don't have is, for the player lacking them, end up in eerie silence or not changing music.
I wouldn't put that burden on the player; if a wad is to use custom music, it is expected of the wad to supply that custom music.

To the file being too large, all it takes is simple editing of the music. I wanted to help Stardust out so I took her four songs and I changed them to mono, looped them, lowered the sound quality (it's negligible but does wonders on file size), and saved them as .ogg. I ended up reducing the new song's sizes into two-thirds or even one half of their original size, and it only takes a few minutes per song to optimize them like that.



As to new Hales with unique attacks...
(click to show/hide)

124
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: December 02, 2013, 07:22:27 PM »
Very true, but people have been specifically complaining about this, and making it closer to the source would make the rain less frustrating.

125
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: December 02, 2013, 03:59:44 PM »
Oh, so it does, then. My apologies. Still, the effect is stronger in MM8BDM than it is in the game.

126
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: December 02, 2013, 03:30:15 PM »
Quote from: "Messatsu"
Neither did the rain for that matter.
So if we have a gimmick (the wind) that most people think disturbs map flow and hinders the map, and the gimmick wasn't in the original game, why is it in the map?

127
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: December 02, 2013, 12:20:12 AM »
Oh, snow has the exact same effect as rain except for the appearance of the droplets. ._.

128
Projects & Creative / Re: [Game Mode] (UPDATE) LMSGames Public Beta 6
« on: December 01, 2013, 04:53:52 AM »
GutsmanG? The Eddiekart skin?

And for wildcards, how about GutsmanG rampage on every map?

129
Well, then, why not at least prepare replacements in advance for the next time you update the Thingz file?

130
Quote from: "OtakuAlex"
Like I said before, I didn't see any start delays. Also, you could just manually replace the songs to whatever you like and it won't affect anything aside from what music plays.
That's a rather lazy excuse. If the majority feels against something, that something should be dealt with.

131
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: November 30, 2013, 10:53:52 PM »
Quote from: "Ivory"
You do realize snow already exists on Cloud Man, right?
It does?

I asked people if it did and they said no.

You can activate it by shooting the weather machine with an ice weapon, right? I have to go try it.

132
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: November 30, 2013, 09:37:30 PM »
Quote from: "Knux"
I think Bomb Man has been discussed enough now, so I'd like to bring up some stuff about MM7CLO.

The rain is a huge problem for two reasons. It produces lag, and the wind sweeps players off into pits because the direction can't be seen. This results in being forced to stick to areas under roofs, or risk running outside to somewhere else, which isn't good for gameplay. What I suggest is keeping the rain effect to the skybox and getting rid of the annoying wind. It might not feel a lot like MM7, but it will sure help the map be more playable.
Or we could replace rain with snow, rather than making the stage harder let's make it easier by covering the platforms with snow and making them more visible.

133
Noice. Any progress made on fixing Doomguy?

134
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: November 30, 2013, 04:03:20 AM »
It's disabled by default, but you can re-enable it when hosting.

135
Skins & Bots etc / Re: Is this Magma Man skin for download on the forum
« on: November 30, 2013, 02:56:09 AM »
Quote from: "Kapus"
Pretty much all of the MM9 and MM10 skins are done already.

They're just hiding.
Yeah, but who knows how long it will be until we find them? D:

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