This is probably a simple question, but, how do you get an actor to turn? I looked through the actor flags and found how to get an actor to stay on the ground and move, but, I couldn't find how to get an actor to turn. For specifics, I need it to turn 180 degrees after moving a certain distance, then turning again when it travels an equal distance; essentially just walking back and forth on a path.
EDIT: Okay, that was incorrect entirely. I figured out what's needed to make it turn (I was looking in the wrong place in the ZDoom wiki), but I don't know how to get it to start moving.
Here's my prop's coding:
actor SMB2ShyGuy 15067
{
//$Category SMB2-Props
+MISSILE
+RIPPER
+NOGRAVITY
+DONTBLAST
+INVULNERABLE
+FLOORHUGGER
+ACTIVATEMCROSS
+THRUGHOST
Height 16
Radius 8
scale 2.5
speed 8
States
{
Spawn:
SHYG BC 8
loop
}
}