Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Linnie

Pages: 1 2 3 [4] 5 6 ... 26
46
Events / Re: Come on and slam! The Brothers Mapping Jam!
« on: July 03, 2014, 02:29:27 AM »
The FTM compo still sees plays in the SHR++ server. Hell, I'd probably host the Halloween maps in a server or two if it wasn't for the lighting detail and the incompatibility with V4.

47
Events / Re: Come on and slam! The Brothers Mapping Jam!
« on: July 02, 2014, 01:04:27 PM »
I do have to apologize, but due to having to deal with summer college classes, I don't have any piece to give. I regretfully have to drop out of the contest before the deadline.

48
Anything Goes / Re: How the heck do I contact Mr. Inafune?
« on: July 01, 2014, 03:02:40 PM »
Well it's not like Cutmanmike asked Capcom if he could make MM8BDM, there's nothing stopping someone from doing so with Mighty No. 9, it's just not known if doing such is worth the energy for reasons said by Knux.

49
Quote from: "Rozark Kyouko"
is the basis of a gimmick I've implemented for one of my own maps.
Oh lawdy. Is it like Power Plant darkness (which is fine) or literal pure blackness?

If the latter please tell me there are no pits.

50
Quote from: "OtakuAlex"
Got it. People who never show their face on the server like the darkness gimmick while people who are actively there get sick of it.

Boy, glad to hear that the forums side of the community loves being unable to see anything. I wonder if they like being hurt, too? I mean, any other things that would piss off others that they like?

I ain't assuming shit either, I've seen people bitch and I've bitched myself on this subject. And, go ahead, give me a warning for all this, I hear that "report post" button for me implying such things about the forum users of MM8BDM, and I don't care.

G'night, ladies and gentlemen. Hmph.
You're not helping or being constructive by insulting the person who has control over the gimmick.

51
Just chiming in to say I also dislike Talbain's darkness gimmick. That being said I haven't tried the new version yet; changing the gamma helps largely except in the total darkness period, and the total darkness being nerfed might make it more tolerable.

52
W.I.P Forum / Re: The Idea(s) Topic
« on: June 25, 2014, 09:36:09 PM »
Quote from: "Promestein"
Anyways, I had an idea. One I cannot partake in, due to a total lack of talent when it comes to, well, anything. How about a map expansion to add stages that likely won't be getting into the core anytime soon, such as Mega Man 2's Interior Wily stages, 3's 1st or 4th Wily stages, 4-6's Wily fortresses, Wily Wars versions of levels, or 1-4 GB level variants?
KNDM has MM3 Wily 1, and I think it's Kappack that has some stages based off Wily stages in MM4 and MM6.

53
MM8BDM Discussion / Re: MM8BDM v4a Mapping Feedback
« on: June 25, 2014, 04:21:29 PM »
Quote from: "PotatoStrike"
Just a thing, for the mapping: add an above_water part in MM2BUB.
That already exists: It's MM2BUBX from CSCM-Remixed.

The reason that map hasn't gotten to the core is because the way to get above/underwater is really easy to telefrag. If you can come up with a better way to leave/enter the water go for it, but that's why it hasn't happened thus far.

54
W.I.P Forum / Re: The Idea(s) Topic
« on: June 25, 2014, 03:39:57 AM »
Huh, I don't play Justified due to my one experience involving me getting OHKO'd repeatedly and endlessly by Slashmen. Do you think that may have been Justiderp I joined by mistake?

55
W.I.P Forum / Re: The Idea(s) Topic
« on: June 25, 2014, 01:45:52 AM »
Quote from: "BlackEmperorJet"
You know what? I think MM8BDM needs a new classes mod! how about classes based off of that fangame Mega Pony? *pulls up flame shield to protect himself from any pony haters*
Huehuehue.

I think classes would be a bit absurd. Skins, sure, since they're optional and you have to download them and see them. Weapons, I could see going into something like DIRP, but I think Classes would be a bit too much.

*casually ignores the fact that I was considering making a Mega Pony map and have the tiles for it*

56
Maps / Re: SMB2 Map: World 1
« on: June 23, 2014, 05:13:15 PM »
Well, I was planning on the map going to CSCM, or alternatively my own mini-map pack if CSCM never got updated (which it's increasingly looking like), but, I guess having it be in two map packs wouldn't be a big deal since I've seen the FTM pack be hosted with Sharp and have seen Rocpack be hosted with RNC, so, sure, you can use it.

57
Events / Re: Come on and slam! The Brothers Mapping Jam!
« on: June 21, 2014, 09:06:51 PM »
Quote from: "SmashBroPlusB"
I have half a mind to refuse your entry simply due to intents of sabotage :ugeek:
Whoa, whoa, whoa, let's calm down.

I was making a facetious comment. I don't mean to sabotage, I swear, I just picked Gyroman since it's hard to use and never seen anywhere.

I can see the reason for being cautious, though. I just meant that I knew my partner would likely send ill will for being paired up with Gyro, so I put in a facetious comment about it. I apologize, the sign-up probably wasn't the best place to make a comment like that.



Really, I'm sorry, didn't mean for it to sound so serious.

58
Events / Re: Come on and slam! The Brothers Mapping Jam!
« on: June 21, 2014, 06:36:46 PM »
Name: Linnie
Mapping Style: Small, generally one room at a time, not big on aesthetics.
Primary Tileset: Gyroman, because I hate you all.
Skype/Dropbox?: Both.
Contact through Cutstuff and Skype.

59
Events / Re: Mapping Event - Dual Mapping!
« on: June 20, 2014, 03:11:27 PM »
I haven't heard from Geminibro for about 72 hours, so unless he gets on soon and then we really get our shit in gear, we probably won't be signing up since we don't even have a theme sorted out yet.

60
MM8BDM Discussion / Re: MM8BDM Screenshots
« on: June 19, 2014, 03:08:47 AM »
Ooh, nice.

Pages: 1 2 3 [4] 5 6 ... 26