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Messages - brotoad

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1246
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: August 17, 2010, 04:14:52 PM »
I'm gonna make a sheet using his extreme sprites once the full version is out, along with zero

1247
Mega Man Discussion / Re: Rockman 7 FC Mod - Elec Man!
« on: August 16, 2010, 09:50:53 PM »
he did appear in the cutscenes! i remember him being in MM9 with the phone

1248
Mega Man Discussion / Re: Rockman 7 FC Mod - Elec Man!
« on: August 16, 2010, 09:06:17 PM »
for autos mugshot you could take the one from MM&Bass. pasting it into MM7FC should 8-bitify it at least a little. or just take something from the cutscenes of MM9/10. not a bad mod at all! although his ladder climbing looks a little weird

1249
Skins & Bots etc / Re: Masked Man(Skin Attempt)
« on: August 16, 2010, 08:54:07 PM »
i think we were all hoping for the mother 3 masked man!
don't worry guys, i'm making a skin of negativeman from mother 3 soon!

for this skin you should use for blue and cyan, it's sorta hard to tell what weapon he'll be using cause it looks like he has magnet missile all the time

1250
MM8BDM Discussion / Re: I Have Some Ideas! :O
« on: August 15, 2010, 10:57:49 AM »
i would have thought that needleman would be medic and sniper would be sniper joe
a million years ago i made this

1251
Mega Man Discussion / Re: Rockman 7 FC
« on: August 15, 2010, 10:45:46 AM »
springman should be auto
bass should be sparkman, the newwwww electricity robot who elec is super jealous of
i guess proto should be left as proto

1252
MM8BDM Discussion / Re: I Have Some Ideas! :O
« on: August 15, 2010, 12:07:38 AM »
heavy weapons hardman
quickscout
autoengineer
demo man
shadowspy
capcom and valve combine forces to create something horrible

1253
MM8BDM Discussion / Re: I Have Some Ideas! :O
« on: August 14, 2010, 07:46:51 PM »
needs a short range hard knuckle too

1254
Mega Man Discussion / Re: Mega Man remixes/originals
« on: August 13, 2010, 11:48:50 PM »
screw your hyadain, screw your brentalfloss, this is the real good shit

1255
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: August 13, 2010, 11:43:15 PM »
problem with his backview that i pointed out before- it's odd that the grey part of his feet are visible in the back/right and not the back, also his chest on his vront view should open up in the same zigzag as is on his chest, the way you have done it looks a little odd

1256
Skins & Bots etc / Re: Jeffrey's Mods,Skins,& ETC.
« on: August 13, 2010, 03:39:31 PM »
main problem is that he still has his kneepads on the back/right view, and the colour of his feet change for the back view

1257
Mega Man Discussion / Re: Favourite songs from each classic series game?
« on: August 12, 2010, 05:24:50 PM »
MM1: GUTSMAN. memorable stage theme because of how much time i spent there trying to master those platforms

MM2: WILY STAGE 1 IS THE BEST OKKUSENMAN!!! BEST MEGAMAN THEME EVER!!!
i like flashmans theme most because the first place i ever heard it was in arfenhouse

MM3: sparkman for the same reasons as mike

MM4: i can't decide between boss theme and brightmans stage

MM5: uhh these songs aren't that good gravitymans is best i guess

MM6: lol the robot master chosen jingle

MM7: burstman fo sure, my favourite song in megaman ever

MM8: astromang

MM&B: tenguman

MM9: hornetman

MM10: sheepman

1258
The Ghoul's Forest / Re: YOUR ideas for Ghoul and Human classes
« on: August 12, 2010, 09:35:32 AM »

1259
Mega Man Discussion / Re: Fanmade robot masters
« on: August 09, 2010, 11:04:33 PM »
sheepman is by far the silliest animal themed robot.
okay before we have had snakeman who was pretty darn cool, toadman, who was rediculously easy but being able to summon unavoidable rain was cool. hornets are scary mother fuckers so a hornet man that shoots hornets is pretty damn scary.

then we get sheep man
FEEL THE POWER OF THE PEACEFUL HERBIVORE

1260
Maps / Re: Blaze's Map WIP Thread
« on: August 09, 2010, 09:40:27 PM »
If i had any idea on how to mod and code for doom i would love to make a cave story themed mod. i just don't think it would work well as an fps

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