Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Mr. Wint

Pages: 1 [2]
16
Quote from: "Stardust"
Concerning this mod, isn't it better to simply remove the speed classes in CTF ? Some kind of code that'll say "If Game type is CTF, then change every player's classes to RANDOM if they chose Quick Man or Slash Man"...
Not only that it has been said many times, that some people want to master an unique class, others simply can't handle every classes...
why forcing them to have a random class ? If people want a random class, the option's there.

No one's forcing any server host to run this WAD.  It's the host's responsibility to decide how s/he wants to handle this sort of problem.  I'm just providing a possible solution.  Also, this mod is not just aimed at CTF, it's applicable to any game mode.  I just used the CTF thing as an example.

Quote from: "Korby"
It's not just the speed classes that are problems though. Flying classes, tanks[woodman mostly], and anyone with a dash can be problematic.

Also, I threw the mod up on Best-Ever's wad hosting when you mentioned hosting it in "one of the popular WAD locations." Hope you don't mind!

Fine with it this time, but now that I know how to upload the WADs myself, I'd prefer to handle my own WADs in the future.  Thank you, though!

17
Forum Games Archive / Re: What can fit through a green glass door?
« on: June 23, 2013, 03:56:57 AM »
Let's see how the green door handles the concept of recursion.

18
Ah, thank you.

Hrm, fancy that, it seems that it's already on there.  Has someone hosted a server with this already?

19
How can I get this hosted, anyway?

20
Quote from: "Magnet Dood"
Question- does this make you one class for the ENTIRE time of the match, or does it keep switching after you die?

Also, if it's the first, does spectating and then rejoining switch your class?

Also rather unrelated, but I like your classy avatar.

Changes every time you die, and yes, spectating and joining changes your class, but it's still random.  Also, thank you.

Quote from: "Balrog"
Since I've looked at the code, I'll take the liberty of answering this. Basically, all this does is force the "Class" option in Player Setup to be set to Random at every opportunity.

BTW, Wint, ConsoleCommand() is being removed due to idiots abusing it. You might want to file a ticket to let the Zandronum team know about this particular use case.

Damn.  Well, I posted on the tracker.  Also, I fixed one of the bugs that Zerokk reported:

Quote from: "Zerokk"
From testing it out, the first pick you make when entering the game always gives what you want, but deaths after that are randomized.

It works fine with CSCC, but it breaks ammo regen in KY Classes.

I have no idea why this mod breaks KY classes.  How does ammo regeneration work in that, anyway?

As a bonus, I also fixed another issue.  The first version I released killed violators after their spawn shield wears off.  This version kills them immediately, and then it sets them back to a random character.

I'm considering going a bit further than just killing violators, though.  I want to shame would-be naysayers into playing a random class.  I'd even consider giving the other players (or other team, depending) a frag each.  What do you all think in terms of punishment harshness?

21
Anything Goes / Re: What is your avatar from/of?
« on: June 22, 2013, 07:16:50 PM »
My avatar is, unsurprisingly, Mr. Wint, one of the henchmen from Diamonds are Forever.

22
Nope.  This is my first Doom mod of any sort.  I have, however, been programming for a few years.  (I'm a computer science student.)

24
Campaigns work a bit differently in terms of script execution, don't they?  Can someone please host this WAD so we can see how it works in multiplayer?

25
Oh God, I can already smell an argument coming on.  Let's play nice, 'kay?

26
Huh.  That's odd.  When you play a match, do you join immediately, or do you join as a spectator?  Are you testing online, or are you testing locally?

27
The only catch is, someone has to host it in one of the popular WAD locations.

Quote from: "Balrog"
People will ragequit when they can't use the flavor of the month to the exclusion of all else.

Are those the kinds of people you want on your servers?

Also, can you kill people while their spawn protection is on?  Right now, if you try to cheat you're killed immediately after it wears off, but a skilled player, depending on where he spawns and the health of those nearby, might be able to sneak in a quick frag.

28
I am but a man.

29
You're not alone.  I, too, am sick of people playing the same classes over and over again.  So I decided to do something about that.  They said it couldn't be done.  They said you would all throw me right out of the door.  They said nobody would use this mod.  Will they be right?  Let's find out.

Force Random

This mod is very simple.  It forces you to play with random classes.  If you change mid-game, your class will be reset to random anyway.  If you change while you spectate or are dead, you will be killed immediately upon respawning.  It does not ban any classes, it just bans you from picking them.  So if you run this mod on a CTF server, and see that the entire other team is playing as Quick Man, rest assured that they're just extremely lucky.

And it doesn't break bots either!

The people I talk to have mixed philosophies about this sort of thing.  Some people complain about people who rely on one or two classes.  Others complain about not being able to rely on one or two classes.  Well, I'll leave you all to fight that battle.  I just work here.

I've only tested this with Yellow Devil's classes, but it should work with any of the mods.  Of course, there's no guarantee that the odd bug or two won't rear its ugly head, but you won't know until you give it a whirl.

Enjoy.

You can download older versions of anything I make (including Force Random) here.  Just click "Browse Code" on a particular commit to browse the state of my mods repository on a given date.

Pages: 1 [2]