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Messages - Namo

Pages: 1 ... 6 7 [8] 9 10 ... 19
106
Anything Goes / Re: Funny situations on irc msn .etc etc etc.
« on: August 28, 2010, 03:10:42 PM »

107
MM8BDM Discussion / Re: Screenshots
« on: August 28, 2010, 01:41:02 PM »
Megaman X 16 Bit deathmatch - AKA Robot Furry Attack!

108
Anything Goes / Re: Puns, glorious puns
« on: August 26, 2010, 09:46:09 PM »
Could I Treble you for a Knight of Rolling around then? :lol:

109
Anything Goes / Re: Puns, glorious puns
« on: August 26, 2010, 07:16:13 PM »
There are other ways to make a hardman joke.

Such as:

Have you seen my massive pecs?  They're Rock Hard, Man!

110
MM8BDM Discussion / Re: Screenshots
« on: August 25, 2010, 07:30:04 PM »
Hahaha, that's kinda cute.

Also, I'm liking the bronze Guts man statues.

111
MM8BDM Discussion / Re: Screenshots
« on: August 24, 2010, 10:08:28 PM »
EDIT: Oops, dp.

113
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 24, 2010, 08:29:46 PM »
D:

Well... I guess we can use you to scare away some of our enemies.  The ones under 12 and over 70 anyway.

114
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 24, 2010, 04:14:02 PM »
If you draw a picture of you wearing it, I might reconsider.

115
Anything Goes / A fangame I'm making.
« on: August 24, 2010, 02:26:32 PM »
For awhile now, I've been making a remake of a fangame called "Kirby on Zebes".  It puts Kirby in Metroid-like environments.  It was very fun for its time, and very short, however, it's starting to show its age.

So, I decided to remake it and completely overhaul it by adding more levels, bosses, playable characters, and unlockables, as well as multiple endings based on performance with the final boss. I've been working on the game for a while now, but I dropped the project in June of last year and recently picked up development again in March.

You can find more info about it on my website:
http://famiclipse.webs.com

There's also a very early and outdated demo of the gameplay engine on the site.

[shamelessplug]

116
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 24, 2010, 04:47:01 AM »
I would not want to endanger a friend...  therefore I must work alone.

117
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 24, 2010, 01:53:57 AM »
*thinks about going vigilante*

Ohai.

118
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 23, 2010, 11:56:41 PM »
There'll be internet drama wherever ya go.  That's inevitable.

119
Anything Goes / Re: Puns, glorious puns
« on: August 23, 2010, 09:59:47 PM »
That'd be kinda cool.  Make it happen or I'll have to hit someone with a Rock, Man.

120
MM8BDM Discussion / Re: IRWC | Insurgent Robots of Wily and Cossack |
« on: August 23, 2010, 09:57:00 PM »
When it comes to clans, I will be petty and leave if ganged up on.  If I want to play a game where I know I'll lose and won't have any fun, I'll play Kaizo Mario or Touhou on the hardest difficulty.

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