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Messages - Namo

Pages: 1 ... 17 18 [19]
271
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch
« on: March 16, 2010, 09:03:31 AM »
360 references are lost on me.. I guess that means you're going to get all the achievements or something?

272
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch
« on: March 16, 2010, 08:45:03 AM »
How could you?!

Eh, well, at least you played it.  The rest of my friends won't even touch a Mega Man game.  Something about being too hard.

273
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch
« on: March 16, 2010, 08:30:17 AM »
^This right herr.

I've actually got a friend at school who won't play the Wii version of Megaman 10; he's specifically waiting for the 360 version.  The bastard.

274
MM8BDM Discussion / Re: Screenshots
« on: March 15, 2010, 10:06:33 PM »
Leave it to me!

275
MM8BDM Discussion / Re: Screenshots
« on: March 15, 2010, 09:25:50 PM »
Quick Question:  Will you have those big faces from Airman's level in there too?  If not, I could make you some textures for that, and you can put it on a cube or something.

276
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch
« on: March 02, 2010, 10:21:29 AM »
Oh, awesomesauce :D

You can expect my support on them for certain ;)

277
MM8BDM Discussion / Re: Megaman 8-bit Deathmatch
« on: March 02, 2010, 09:30:07 AM »
So, quick question.

Now that Megaman 10's out, can we expect the new robot masters to make an appearance once the sprites are ripped? :mrgreen:

278
MM8BDM Discussion / Re: Screenshots
« on: March 01, 2010, 07:47:16 PM »
Quote from: "CutmanMike"
Quote from: "DoomThroughDoom"
Oh god no! Do we have item #2 to get past that with ease?

The question is, can you defeat airman first?

But, every time I try, every time I try, I just can't defeat Airman!

279
MM8BDM Discussion / Re: Screenshots
« on: March 01, 2010, 06:19:58 PM »
The "First Frag" icon seems out of place, but this is a WIP after all :lol:

Screenies lookin' great.

Pages: 1 ... 17 18 [19]