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« on: August 15, 2013, 09:55:03 AM »
I have a suggestion, to implement the Stardroids and their attacks.
Terra:
Attack 1: Spark Chaser.
Attack 2: A paralyzing beam (like what Spark Shock does).
Ability: Leader: Attacks go faster while ability is active.
Mercury:
Attack 1: Grab Buster (takes the opponent's support item)
Attack 2: Liquify (liquifies and tries to tackle the opponent(s))
Ability: None
Venus:
Attack 1: Homing Bubble Bomb
Attack 2: 4 Large Stationary Bubble Bombs
Ability: Bubble Explosives: Shoots 3 Bubble Bombs forward, that explode, doing more damage upon impact.
Mars:
Attack 1: Photon Missile
Attack 2: Landmines
Ability: Homing Photon Missile
Jupiter:
Attack 1: Electric Shock
Attack 2: Electric Shotgun (shoots 4 miniature Electric Shocks in different directions forward)
Ability: None
Saturn:
Attack 1: Black Hole
Attack 2: Ring Throw (typically the same thing as Ring Boomerang)
Ability: None
Uranus:
Attack 1: Deep Digger (just implement Super Arm, it's the same exact thing)
Attack 2: Ram (smashes head into close quarters enemies)
Ability: Earthquake (damages enemies nearby)
Pluto:
Attack 1: Break Dash
Attack 2: Slash (close quarters slash)
Ability: Super Speed
Neptune:
Attack 1: Salt Water
Attack 2: Super Salt Water (this is a bigger form of Salt Water that splits twice, instead of once, but it has a slow fire rate, with a limited use because it has a weapon energy bar)
Ability: Salt Water Rain (same thing as Rain Flush)
Sunstar:
Attack 1: Rolling Sun (charges into foe)
Attack 2: Fire Wave (like Ice Wave, but firey)
Ability: Charges a very large beam, then fires it, instantly fragging enemies. While it is powerful, it is very slow, and only works if used by surprise.