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Messages - DiegoGamer1820

Pages: 1 ... 3 4 [5]
61
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 07:25:16 PM »


shadowman can have the same speed of light megaman slide if they have played the mm3

62
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 04:22:59 AM »
well I think to stop stomping around here and that makes satisfied the other

63
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 04:21:55 AM »
and that's bad?

64
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 02:32:07 AM »
well now I will present my sprites mobile rockman roll but I do not finish it ... but will be very soon


65
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 02:20:42 AM »
thank you for correcting zerokk

66
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 02:19:14 AM »
ah oh you're right, I really do not see it that way

67
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 02:15:21 AM »
I repeat the quint is inspired slide of Rockman and Forte 2 Challenger from the Future Wonderswan

68
Projects & Creative / Re: Class based modification (v6g)
« on: August 17, 2013, 02:09:03 AM »
would not rise further but I will.
these are the sprites of megaman slide but new and quint are inspired of Rockman and Forte 2 Challenger from the Future Wonderswan




enjoy  :lol:

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