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Messages - Fr3akGamer

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91
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: January 20, 2014, 09:02:54 PM »
Never mind that, I got it. But now I have another problem. I made a sector for a teleporter, and I added the right texture to the top and all sides, but I'm having trouble matching the top texture to the others. I can't change the offset, as shown in this picture: http://imgur.com/MkZ7x4X

What do I do?

92
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: January 19, 2014, 11:10:30 PM »
What's the ACS script?

93
MM8BDM Discussion / Re: MM8BDM v4 Public Thread
« on: January 16, 2014, 09:09:47 PM »
Quote from: "Megaman94"
V4 has to be close to being finished, right?
I am too excited to keep waiting...
You should really not pressure them about finishing the game soon. Capcom was pressured to quickly finish the Mega Man games when they were announced (which is probably why there were typos in the games because they didn't have time to go back and check for mistakes).

94
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: January 16, 2014, 08:56:48 PM »
Okay. But I want to make a map from complete scratch with tiles from, say, Gravity Man's stage. Tell me how to rip the graphics and put them on a wall. Also, i need to know how to place the spike balls that go up or down when the gravity switches. Oh, and speaking of gravity switching, how do I get the gravity to switch back and forth just like in the original? I know MM5GRAX will be hard to make, but someone has to do the difficult stuff, and I'm stepping up for that.

95
Tutorial Collection / Re: MM8BDM Text Color Guide
« on: January 12, 2014, 04:36:06 PM »
No, I found out the problem. It doesn't work with the new version.

96
Tutorial Collection / Re: MM8BDM Text Color Guide
« on: January 12, 2014, 02:13:48 AM »
Question. On the bottom row, when it says the numbers, I type in c5test and it says "c5test." Is that the right way to use it?

97
Help & Editing / Re: How do "I" do THAT in Doom Builder?
« on: January 12, 2014, 12:34:04 AM »
Can you please upload a file with every map in MM8BDM? I need them all because I could make some remixes of stages. I am not sure how to rip graphics from other stages.

98
Okay. In that case, guess I'm using the Complete Works version.

99
GRAVITY MAN REMIXED!! MM5GRAX!! I CALL IT!!

I'm going to use a remix I made myself. I think most of the remixes in Complete Works are shit.

I will start building tomorrow! If anyone wants to join me, feel free to ask!

100
Skins & Bots etc / Re: Fr3akGamer's Music Pack!
« on: January 05, 2014, 09:11:48 PM »
Ha ha, you got it!

Star Man quote FTW

101
Skins & Bots etc / Re: Fr3akGamer's Music Pack!
« on: January 02, 2014, 07:11:47 PM »
Have any other requests for me?

102
Skins & Bots etc / Re: Fr3akGamer's Music Pack!
« on: January 02, 2014, 07:11:25 PM »
Okay, I admit, I could have done better. But in the next version comes:

Mega Man and Bass Boss
Mega Man 2 Boss
Mega Man 3 Boss
Mega Man 4 Boss
Mega Man 7 Boss
Nail Man (from MMU)

103
No, I've been playing since the summer of 2013, and I think lots of people know me. I am not talking about the Cutstuff community. I am talking about MM8BDM.

As for the list, there was a list of some well-known players on one of the pages here.

104
Can you add me to the list? I'm kinda well-known. And where is Dennis on that list? And LoneWolf?

105
Skins & Bots etc / Fr3akGamer's Music Pack!
« on: December 27, 2013, 02:16:14 AM »
(insert generic reference to "Squirrel Jokes" here) Oh, I got it.

Hooooooowdy Y'aaaaaaaall!!

Ahem... I just put together a fantastic pack of remixes that I made from some Robot Master stages! You can download the pack at this link:

https://www.mediafire.com/?v5m3l2mwb5i43x6

Just remember to put it in your skins folder! :cool:

If you have any requests, feel free to ask. I am always open to requests!

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