Advanced Search

Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - andreasaspenberg

Pages: 1 ... 4 5 [6]
76
MM8BDM Discussion / Re: is there any weapons that use the alt fire function
« on: December 06, 2013, 09:32:20 PM »
where can i find the classes mod.

77
MM8BDM Discussion / is there any weapons that use the alt fire function
« on: December 06, 2013, 09:22:55 PM »
please tell me.

78
MM8BDM Discussion / Re: is there any levels that have secret rooms?
« on: December 06, 2013, 09:21:26 PM »
perhaps it would be possible to add secret rooms that remain open once they are found.

79
MM8BDM Discussion / is there any levels that have secret rooms?
« on: December 04, 2013, 03:15:48 PM »
i am just asking because it was very common in doom and doom 2.

80
i am using zandronum to run hexen in windows but i dont know how to configure it so that players keep their equipment after going to a new level.(how it works in hexen and strife.) can anybody tell me.

81
MM8BDM Discussion / Re: how can i enable cheats on my server
« on: November 25, 2013, 05:02:59 PM »
i figured it out on my own. what i did was that i wrote the sv_cheats 1 on the screen that shows server status like number of players present.(in the text box at the bottom.) after that i changed map through the map screen and then cheat codes could be used through the ingame console but not like in doom and the idclip cheat doesnt work.

82
MM8BDM Discussion / Re: how can i enable cheats on my server
« on: November 22, 2013, 11:22:38 PM »
that just caused it to switch to single player.

83
MM8BDM Discussion / Re: how can i enable cheats on my server
« on: November 22, 2013, 09:58:58 PM »
then i just get a message saying that sv_cheats will be changed for next game.

84
MM8BDM Discussion / how can i enable cheats on my server
« on: November 22, 2013, 09:08:58 PM »
i want to play a deathmatch against the computer where i win with 1 frag but since only the server can set 1 frag to win and the bots are too difficult for me to defeat every time i need to enable cheat codes. how can i do that.

85
Rejected / bug: bots dont work well in capture the flag
« on: November 21, 2013, 10:36:18 PM »
the bots dont even try to take or guard the flag and instead they get locked in battle. i tried to play on a high difficulty as well.

86
Rejected / Re: suggestion: PAL version of the music as a selection
« on: November 13, 2013, 06:58:22 PM »
what about using a script instead like the emulators do.

87
Rejected / Re: suggestion: jump and crouch animations
« on: November 13, 2013, 06:56:49 PM »
the megaman games have climb animations as well. maybe i could get someone i know to create the animation if you tell me what format you are using.

88
Rejected / suggestion: jump and crouch animations
« on: November 13, 2013, 06:44:55 PM »
the megaman games on nintendo have jump animations so adding that will bring the game closer to the games it is based on.(megaman1,2,3,4,5,6,7) the other animation is also possible in 8 bit(existed in the final fantasy games when they were released on the nintendo) and since this game supports it there should also be animations for it. the megaman games have jump animations after all.

89
Rejected / suggestion: PAL version of the music as a selection
« on: November 12, 2013, 08:39:48 PM »
what i am suggesting is that player can choose wether to use the versions of the music in the european or in the american versions of the games. since music can be run separately on each computer it could work well.

Pages: 1 ... 4 5 [6]