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« on: April 07, 2015, 06:44:53 PM »
MM1: It's a bit buggy (you know, ICEMAN STAGE)?
MM2: Crash bomb. Anything that has to do with it. Screw that thing, screw the wily castle, screw the undodgeable attacks, screw
the stage design and SCREW. THIS. GAME.
MM3: Very disappointing and easy towards the end. Top-Spin is an underrated weapon tho, Spark Shock is the worst weapon in any
MM-game. Doc Robot-Stage could be a it more forgiving, and the castle alot harder. The boss color scheme is pretty bland to me
(Either blue, beige, green or red)
Also, Doc Needle Man Stage: Before the big rush segment, there is an ammo capsule.
I wanted to save it in case i die.
I died, and what does Mega Man do?
TELEPORT ON TOP OF IT OF COURSE.
MM4: Boss contact damage is way too high in my opinion. Also, I dont like the music very much.
MM5: I love MM5 weapons, they are so fun to use. I don't like how fast super arrow ammo depletes, else i really like this game.
MM6: The two boss doors just seem unnecesary to me.
MM7: Again, weapons are a bit less awesome. Also, there is alot of wasted potential, i say that with a heavy heart,because i love this game to death D:
MM8: I love this game. But Thunder Claw is too unresponsive and picky about the pegs.
Wily castle is a bit short.
MM9: Great game, hardly have anything to complain about. Difficulty is very nice, kinda like DKC2. Well, you know that jump in DW2...
Oh, and it has DLC >_>
MM10: Weapon's are really not fun to use, DLC is unnecesary, and the music isnt that good. The wily castle is pretty cool though.