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Mega Man Discussion / Re: Toughest Robot Master in Each Game?
« on: March 02, 2014, 03:41:28 AM »
Let's see...
MM1: Ice Man. Elec Man and Fire Man can both be tricked in to easy patterns, but you have to be legit with Ice Man. Dodging in between the slashers is very precise, and they kill you in 3 hits to boot. Talk about challenging.
MM2: Quick Man would be the obligatory choice, but Air Man gives me just as much trouble. We all know why Quick Man is hard, but some of Air Man's patterns are EXTREMELY precise and allow NO room for error whatsoever. I think both of them are equally difficult.
MM3: Shadow Man. This is purely a reaction battle, relying on reflexes to see what he'll do. My reflexes aren't always that great. You can see why this is difficult.
MM4: Drill Man. I've always had trouble telling where he's going to pop up, and his Drill Bomb spam can be a serious pain in the ass.
MM5: Wave Man. His random Water Wave plus the low clearance jumping his harpoons makes this the only hard boss in MM5.
MM6: Yamato Man. He sends spears everywhere, and he's pretty fast about it to. Having very little reaction time, and being able to block your shots, it's a challenging fight.
MM7: I've seen a lot of people say Freeze Man, but I've mastered him, so Slash Man. THOSE FREAKING JELLY ORBS. I hate them with an absolute passion.
MM8: I've never bustered the all of these bosses, but I'd have to say Search Man. The missile spam is really annoying to dodge.
MM&B: Burner Man, Dynamo Man, Astro Man, fucking every boss in this game is hard. Fuck this game.
MM9: Plug Man. Having absolutely no recognizable pattern, his jumping, his Plug Balls, everything is a challenge of wit and pure reaction time. It's kinda insane.
MM10: Commando Man. Having the ability to corner you for a nice cheap hit, and being all out insane as Mega Man, this boss earns his spot.
Hey, let's do fan games, why not?
Rokko Chan: Forest Man. His jumps are random, and dodging his homing bees just feels claustrophobic.
Mega Man Rock Force: Judging on the recent update, Charade Man. He went from being mildy challenging to absolutely insane. Bullets and projectiles fly everywhere, and combined with the Charade Clone, it just gets ridiculous.
Mega Man Unlimited: Trinitro Man. Being able to corner you easily to hit you with the powerful Nitro Blast, having the gimmick of his glass case, makes this a seriously challenging and tense battle.
Mega Man Revolution: I find these bosses to be particularly hard (and cheap in some ways), but Storm Man and Cyro Man would have to be the worst for Mega Man and Bass respectively. Storm Man is constantly out of your reach, and Bass' weak buster makes killing Cyro Man in time impossible.
MM1: Ice Man. Elec Man and Fire Man can both be tricked in to easy patterns, but you have to be legit with Ice Man. Dodging in between the slashers is very precise, and they kill you in 3 hits to boot. Talk about challenging.
MM2: Quick Man would be the obligatory choice, but Air Man gives me just as much trouble. We all know why Quick Man is hard, but some of Air Man's patterns are EXTREMELY precise and allow NO room for error whatsoever. I think both of them are equally difficult.
MM3: Shadow Man. This is purely a reaction battle, relying on reflexes to see what he'll do. My reflexes aren't always that great. You can see why this is difficult.
MM4: Drill Man. I've always had trouble telling where he's going to pop up, and his Drill Bomb spam can be a serious pain in the ass.
MM5: Wave Man. His random Water Wave plus the low clearance jumping his harpoons makes this the only hard boss in MM5.
MM6: Yamato Man. He sends spears everywhere, and he's pretty fast about it to. Having very little reaction time, and being able to block your shots, it's a challenging fight.
MM7: I've seen a lot of people say Freeze Man, but I've mastered him, so Slash Man. THOSE FREAKING JELLY ORBS. I hate them with an absolute passion.
MM8: I've never bustered the all of these bosses, but I'd have to say Search Man. The missile spam is really annoying to dodge.
MM&B: Burner Man, Dynamo Man, Astro Man, fucking every boss in this game is hard. Fuck this game.
MM9: Plug Man. Having absolutely no recognizable pattern, his jumping, his Plug Balls, everything is a challenge of wit and pure reaction time. It's kinda insane.
MM10: Commando Man. Having the ability to corner you for a nice cheap hit, and being all out insane as Mega Man, this boss earns his spot.
Hey, let's do fan games, why not?
Rokko Chan: Forest Man. His jumps are random, and dodging his homing bees just feels claustrophobic.
Mega Man Rock Force: Judging on the recent update, Charade Man. He went from being mildy challenging to absolutely insane. Bullets and projectiles fly everywhere, and combined with the Charade Clone, it just gets ridiculous.
Mega Man Unlimited: Trinitro Man. Being able to corner you easily to hit you with the powerful Nitro Blast, having the gimmick of his glass case, makes this a seriously challenging and tense battle.
Mega Man Revolution: I find these bosses to be particularly hard (and cheap in some ways), but Storm Man and Cyro Man would have to be the worst for Mega Man and Bass respectively. Storm Man is constantly out of your reach, and Bass' weak buster makes killing Cyro Man in time impossible.
