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Topics - Vajaran Nall

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1
W.I.P Forum / ROCKMAN 1 CLAW EXPANSION
« on: October 06, 2014, 01:24:46 AM »
You guys know that romhack of rockman 1 the Japan rom?  What if an expansion was made dedicated to that hack? What do you guys think? I would love fire man's theme.

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Anything Goes / Laptop charger port problem
« on: September 06, 2014, 03:21:44 AM »
Hi everyone, I'm having trouble with my hp laptop. The right side where the charger port is is open for some reason(the cover is off). The only way I can charge it is if I place a pencil between the keyboard and display and close the lid half way. Anyone have the same problem? It's an urgent matter, I want to play mm8bdm without having to worry about my computer's battery level.

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Help & Editing / How the heck do you install map packs?
« on: August 29, 2014, 03:39:53 PM »
I know about all that "add file" stuff and the wads and pk3s but the maps never appear in the game

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Anything Goes / ?Creepypasta Walkthrough rides and attractions? Omg
« on: August 29, 2014, 02:56:13 PM »
What if every scary moment in a creepy pasta was simulated in a carnival ride you walk through. Take level one of sonic.exe for example, it will be a long corridor with the drowning jingle playing on speakers and have a per son in a  totally realistic looking sonic.exe costume chasing you. And if he catches you, you have to be escorted by him to the exit and at the end it will give you a rank based on how far you ran(scale:crybaby-you only live once)

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Anything Goes / Famitracker songs as mega man fan game music?
« on: August 27, 2014, 01:48:44 AM »
You know, this has been floating around in my head for a while, why didn't any body think of coming to famitracker, milky tracker or deflemask as their sound engine and just programmed their games to play the sound files? I need you guys opinions.

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Mega Man Discussion / MEGA MAN UNLIMITED SOURCE CODE?
« on: August 27, 2014, 01:39:49 AM »
Hi guys, its vajaran here, I was wondering if there is any source code for mmu so that I can make a Tom hack sort of game (I mean making a mmu romhack ). Do you guys think the DLL files contain any of the AI for enemies and the graphics because that's common for DLL files. I wonder if megaphilX will release anything like this in the future. What do you guys think?

Thank You

Oh and what about Mega man rock force

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Help & Editing / MM8BDM V4a can't load extra .pk3s and .wads
« on: July 23, 2014, 09:39:32 PM »
I get an execution error and zandronum has to be closed. Is it just that the expansions aren't built for the new version of mm8bdm?

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Help & Editing / Call of Duty auto aim in mm8bdm
« on: July 23, 2014, 09:35:52 PM »
You know,  that nasty auto aim in mm8bdm really makes me not want to play the game sometimes. Why can't it be more like cod so that you can aim down your sights and all you have to do is keep your eyes on the opponent?

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MM8BDM Discussion / Mega Man 8-Bit Death Match Hunger games server?
« on: July 22, 2014, 08:59:16 PM »
What if mega man 8 bit death match had a specially programmed server like minecraft? My idea for a mid game supply drop would be if those "?" canisters from mega man 3 were beamed down by a quick beam or something. Hmm maybe I should learn how to code and then make contributions in the future depending on how popular this idea is at that time. If anyone has any other questions or concerns or ideas or comments then

message me at th.sniperjoe@gmail.com. or just put it here if you're online

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Anything Goes / Mighty no. 9Creepypasta?
« on: July 14, 2014, 11:56:10 PM »
I've seen the mega man yellow devil story but it wasn't as scary as sonic.exe or tails doll hope one comes out . If you guys make any art for it then just post it.

11
There are a lot of famitracker covers of mega man music and good ones that sound like the actual thing. There's a guy on youtube named legend of renegade (his username) who makes sega genesis remixes of mega man music on the old nes hardware. We should contact him so that he can make music for the mega man 9 and 10 chapters if they ever come out. Also I'm not sure but can you place Famitracker .asm and .bins into doom source code? What about milkytracker .xm files or any other tracker or midi files?

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All of my expansions are now zdoom data files. I thought you had to install zandronum. Will this be solved by deleting the extra zandronum copy or just uninstalling?

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Mega Man Discussion / Mega man unlimited weapon mechanic ideas
« on: July 09, 2014, 03:05:33 AM »
Glue shot will make the same noise as oil slider does when the oil ball hits the ground. Also just like in the game glue shot shoud deal the same amount of damage as oil slider in its droplet form. A normal glue shot holds for 3 seconds and a charged shot will hold opponents in place for 9seconds(just getting the idea for the fact that one charged mega buster shot uses three normal shots combined. When you an enemy gets stuck in place then you can use the mega buster to quickly finish them off before the effect wares off. 3 jumps gets you free from a normal glue puddle and 4 jumps gets you free from a charged glue puddle.
When the some one is killed by glue shot, then the death messages at the top left corner will read, "Vajaran was glued in place by CutManMike's glue shot" or "vajaran was adhesed by ceridran's glue shot".

14
Glue shot will make the same noise as oil slider does when the oil ball hits the ground. Also just like in the game glue shot shoud deal the same amount of damage as oil slider in its droplet form. A normal glue shot holds for 3 seconds and a charged shot will hold opponents in place for 9seconds(just getting the idea for the fact that one charged mega buster shot uses three normal shots combined. When you an enemy gets stuck in place then you can use the mega buster to quickly finish them off before the effect wares off. 3 jumps gets you free from a normal glue puddle and 4 jumps gets you free from a charged glue puddle.
When the some one is killed by glue shot, then the death messages at the top left corner will read, "Vajaran was glued in place by CutManMike's glue shot" or "vajaran was adhesed by ceridran's glue shot".

15
MM8BDM Discussion / Mega Man Unlimited Mission Mode Expansion?
« on: July 09, 2014, 01:46:12 AM »
If the Mega man unlimited expansion comes out so should a mission mode expansion come out too like the original mega man mission mode version1c which is the newest? Also, I hope mega man unlimited, rockman no constancy, mega man forever, ( obviously I've been in the three called "opening the flood gates, rockman no constancy) and the other possible fan game and romhack expansions get programmed into the core game in future updates(well that is if there will be one)(I could be in mega man 8bit deathmatch version 4b or 4c) it would be a good idea so that instead of jumping into the romhack chapters wouldn't be so easy-I mean it could be a boss or another intro or cut scene with dr.wily, mega man, dr.light, or roll (not the old classic roll- the roll in rockman no constancy which appears to be wearing a tank top t-shit in the weapon get screen in the game). It could even be another one of those version 1 like endings with the whole "this man saved the world. He deserves a statue!" sort of thing.

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