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Messages - Swordkirby

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136
MM8BDM Discussion / Re: what are the cheat codes
« on: March 02, 2014, 04:29:46 AM »
I think the standard doom ones work (aka idclip, iddqd, stuff like that.)

137
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: March 02, 2014, 04:25:00 AM »
Quote from: "Ivory"
You should pay more attention to the MM8BDM thread. I literally announced it was updated a few days ago :ugeek:
Oh, well I think the map is in a bad state  :roll:

138
MM8BDM Discussion / Re: MM8BDM v4 What maps do you feel need work?
« on: March 02, 2014, 03:55:32 AM »
Underwater Base X (aka mmctf06). Basically, the map has some overpowered items like air shooter, yamato spear, bass buster, and last and definitely not least is knight crush (read on for why). The map is in a nutshell, is really small (only one average sized room in between), another flaw is that the hallway near the flag is really, REALLY hectic, not only are you gonna get Zerg Rushed by the millions of opposing players, but the aforemented Knight Crush has the ability to shoot through many players (and given how hectic it is, there are many players.). This means that the map can easily reach a stalemate (especially if it's march of the Metools.), and in my opinion, needs to be slightly expanded on the next update.

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