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Messages - Astro Seraphim

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16
Projects & Creative / Re: Justified Classes v2dh
« on: July 24, 2014, 08:51:56 PM »
So,maybe Windman's alt could be changed at some point,it's a little odd to get people with it,because he needs to stay still and the pulling power/range is short,unlike Dustman that can move while doing so.Making him pull people from a farther distance would be good,just like in the actual game,he can pull Megaman from the other side of the room.

By failing to pull people,you'll get damaged while you stand there and the enemies r free to move,the better way to use it is behind people,without them noticing.

Oh,and about Shademan,his Noise Crush is green in the original game,Clownman's Thunder Carnival is a dark red and Grenades Flash Bomb Explosions are Cyan/Blue.Do you plan on changing the colors or are you leaving them as it is now?

17
Projects & Creative / Re: Justified Classes v2dh
« on: June 28, 2014, 12:42:37 AM »
Do you plan in making Astro get his ability to summon Shururun in a near future?

18
Projects & Creative / Re: Justified Classes v2dh
« on: June 18, 2014, 12:11:52 AM »
Are you going to add jumping sprites to any other class?
Nerf fucking faggot Slashman because he can ohko,thanks

19
Hey,hm,like,Axl and Vile (maybe) can get X buster somehow after they defeat a boss.So yeah...

20
The WWW board / Re: Random video game name generator
« on: June 08, 2014, 11:15:47 PM »
Invisible Math Mansion (Nope)
Mechanized Ice Cream of the Dead (i would never eat icecream again)
Cyber Programming Murder (this looks fun)
My First Banana in the Middle East (Best Game Ever)
Eternal Shaving X (wat)
Creepy Kitchen Fun (such fun)
Interactive Breakdancing Colosseum (i'd play this all night)
Naughty Dentist Epidemic (no comments)
Educational Monster Demolition (every kid would love this one)

21
Projects & Creative / Re: Justified Classes v2dh
« on: June 07, 2014, 05:55:37 PM »
Quote from: "Promestein"
I don't think it has anything to do with Justified Classes specifically. I just went to MM1ICE and tried as many different situations as I could think of. I stood in that exact spot with Neptune, as the Mr. X Team even. I can't get it to happen, which is a shame, because I'd like to identify those textures firsthand.

I only added JC v2dh. No skins folder, nothing else. What exactly did you do to make such a thing happen?

Well,all bots were the stardroids (without Neptune) so i don't really know.But when i got close to that brown things,they turned to the normal pillars,and when i got far from them,they were brown again.So yeah,it must be only a temporary error or glitch.

22
Forum Games Archive / Re: If you met the above avatar in a dark alley
« on: June 07, 2014, 12:29:50 AM »
Stay there bouncing with it.

23
Projects & Creative / Re: Justified Classes v2dh
« on: June 06, 2014, 02:13:49 AM »
Oh,apparently Bot Iceman can shoot ice slasher faster than the player can,and with his bot abillity to have infinite ammo makes him a pain in the ass to battle.
And Bot Oilman has the abillitie to fly (maybe because of the oil slider?I don't know).
Oy,one more thing.Mr. X team is in King team's place,so,if you choose Mr.X team your health bar will show you the letter "K" meaning that you're in King's team,but if you look at the left bottom of the screen where the team scores are,it will show you,that you're in Mr. X's team.So yeah..

Hey,wait...what's this?

(click to show/hide)

24
Projects & Creative / Re: Justified Classes v2dh
« on: June 06, 2014, 01:14:44 AM »
So,apparently you can't choose Dr. Cossack team in team games,choosing the team and the class then pressing start doesn't do anything.If you change to Dr Cossack Team on the multiplayer menu by pressing "Switch Teams" makes this screen to appear:

(click to show/hide)


That's All.

25
Projects & Creative / Re: Justified Classes v2dh
« on: June 05, 2014, 02:05:33 AM »
Quote from: "Promestein"
Geez, Astro Seraphim, where's your head at? Can't you tell the difference between Pharaoh Wave and Pharaoh Wave?


Regardless, it seems like the team is focusing on the next update rather than spending all of their collective time here, so there probably isn't a ton of merit to discussing such things until that one's out.

My bad.I didn't know the huge difference between Pharaoh Wave and Pharaoh Wave.I'll pay more attention next time.

26
Projects & Creative / Re: Justified Classes v2dh
« on: June 04, 2014, 09:44:21 PM »
Quote from: "sa173533"
Duo can copy abilities in the Power Fighters.Also,can you add Centaur Arrow and Pharaoh Wave for Centaur Man and Pharaoh Man as well as their special abilities(Centaur Man has his shield and his naginata and Pharaoh Man has his eye shield,teleport,and Pharaoh Wave)for the next update?


Pharaoh Man already uses Pharaoh Wave as his Main Fire

27
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: June 04, 2014, 09:40:18 PM »
Quote from: "sa173533"
What's the music code for King's boss theme?

Quote from: "Astro Seraphim"
Quote from: "SmashTheEchidna"
What about King's theme?

" Changemus mmbking "

28
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: June 04, 2014, 02:49:32 AM »
Quote from: "Dr. Crasger"

So I've gathered:
Quote from: "Dr. Crasger"
Another thing:
I think we need to migrate to a new thread just for this, because this dillema deserves its own topic.

sa173533 just barged into this topic and started asking questions...

We really need a new topic for his questions on how to get Slade up and running.

Indeed.It could be a great idea,it's better than let him start spamming or something.

29
MM8BDM Discussion / Re: MM8BDM V4A - RELEASED!
« on: June 04, 2014, 02:23:38 AM »
Quote from: "Dr. Crasger"
Well that was a quick change of topic...

I don't know, tbh.

"balmus"?

Oh,you're right.Thanks.

Quote from: "fortegigasgospel"
Speaking of topics. I hate to be the guy, but none of this pertains to V4.

Sorry about that.You know,sa173533 was talking about music codes before and....yeah.

30
Projects & Creative / Re: Justified Classes v2dh
« on: June 04, 2014, 02:13:28 AM »
Quote from: "Shmeckie"
Yeah, I was the one who made and has been updating the wiki page. I need to finish it at some point.Who's explanation is outdated, though? I thought I got all the ones that changed (except Jupiter, I think I forgot him)...

Well,maybe just Plant Man with his wall jump thing and Jupiter's Item missing information.But don't worry,take your time

Quote from: "sa173533"
How do I spawn the Evil Energy from Terminator Mode?

Just go to the console and type:"summon terminator" (without the "")

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