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Messages - PotatoStrike

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46
Quote from: "Sonicfam1102"
Quote from: "PotatoStrike"
Er... It's Flash Man's battle room? The items are going wrong. That's all.

Actually, I was referring to the thing right above Flashman's head. Also, that's just MM2FLA not his battle room.

Oh sorry, didn't saw anything right above his head. I'm going to watch for this thing.

47
Quote from: "Sonicfam1102"
ALL ABOARD THE HYPE TRAIN! Anyway, a bit of back story here. We finished the MM1 bosses so I went ahead and started the MM2 ones. Here's Flashman in MM2FLA along with something else. Feel free to speculate on what it is. (BTW, this DOES NOT mean that we're doing both MM1 and MM2 in the same release)
(click to show/hide)

Er... It's Flash Man's battle room? The items are going wrong. That's all.

48
Mega Man Discussion / Re: Mega Man Classic Weapons Deformations
« on: November 25, 2014, 06:15:37 PM »
Quote from: "LarissaFlash"
Wild Coil = lioC diliW
Damn im smart (?)
This isn't the concept enounced on first post. Let me show ya' an example:

Crash Bomber -> Cash Bomber

I hope you got it now.

49
Maps / Re: [Parkour]Megadventure beta Release ...
« on: November 19, 2014, 05:16:33 PM »
Quote from: "DMGUYDZ64"
Obstacle course after test is just about going forward and jumping,i'm trying to make something different where players have to seek for keys,fight few enemies instead of just going forward and jumping "DSAA!".
I have to say that it
Quote from: "PotatoStrike"
It already exists.
Seeking keys... Fight enemies... And it's not only jumping and going forward. Make a new mod of THIS. If you want to overhaul Obstacle Course, talk to its maker(s). If you want to make a new mod, I respect your choice, but when it comes out, I'm pretty sure you will get commentaries like "Like Obstacle Course" "It's called Obstacle Course" "Obstacle Course with new maps ok"...

50
Maps / Re: [Parkour]Megadventure beta Release ...
« on: November 18, 2014, 03:47:11 PM »
Quote from: "DMGUYDZ64"
Megadventure is a Series of Jumping levels for MM8BDM,it's not always about Jumping,you also have to fight few enemies,find keys to open Doors,and also Race your friends ....

Let's call this... er... Obstacle Course? It already exists. I don't want to disappoint ya', but there's already a mod with the same (really same) concept.

51
Maps / Re: Rom Hack Map Pack
« on: November 14, 2014, 08:05:08 AM »
Quote from: "BookofDobson"
I would love to help but I need textures

We shouldn't ever forget the fabulous

(click to show/hide)
the one I want to do when you guys get to it and

(click to show/hide)
Yeah, you would help, but with that post-bump, you couldn't. Don't bump. Always check the date of last post before posting. Please.

52
Maps / Re: I made my first map (FINISHED)
« on: October 21, 2014, 09:32:21 AM »
Nothing to say. PER-FECT.

53
Maps / Re: I made my first map...yay?
« on: October 19, 2014, 08:15:53 AM »
That is better! But some other details must be fixed.

(click to show/hide)

Ok that's all! 'Must correct this for a perfect map!

54
Maps / Re: I made my first map...yay?
« on: October 18, 2014, 04:27:17 PM »
Man, your first map's good. But, there are some details you must NOT ignore:

First, the skybox isn't curved and you can see the angles. You should make a curved one next time...


...and also, this. With the rest of the map, I have the feeling that map is in the under-underground. Seems bad.


Now, those elements. Nothing to say on this one. He is perfectly animated...


...but not the other one. He just pushes you out.


I haven't other things to say. When you will make your second map, watch out for these details!

55
MM8BDM Discussion / Re: UNKOWN map's secret
« on: October 11, 2014, 10:00:15 AM »
1st post modified! You were 18 to vote "yes"!

56
W.I.P Forum / Re: [EXPANSION] Rockman 4 MI (Under New Management!)
« on: October 04, 2014, 12:43:14 PM »
I don't know if it's the good place for that.

57
MM8BDM Discussion / UNKOWN map's secret
« on: October 04, 2014, 12:41:33 PM »
Welcome back, guys!

Do you remember the poll made for the secret of the map called UNKOWN?

And the "yes" option got 75% of the 24 voters!

So, for the 25% that want to keep it a secret, I will show the secret under a spoiler marker!

Let's begin!

(click to show/hide)

That's all! See ya' later!

58
DECORATE and ACS Modifications / Re: Team color outlines
« on: September 30, 2014, 03:20:54 PM »
Should be a greatly helpful mod. Happy to test it!

59
Idea for Zero's Metal Man Weapon: Gear Wheel.
Throws a big half-gear (other half is in the ground) and damage everything on the path.

60
Maps / Re: GBT's Maps - BBB&B-v1b
« on: September 28, 2014, 01:38:31 PM »
V1b... And so where's v1b-h?

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