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Messages - CopShowGuy

Pages: 1 ... 6 7 [8] 9 10 ... 45
106
MM8BDM Discussion / Re: Need more servers
« on: August 04, 2011, 02:49:36 PM »
I can rarely find a server because they're all hosting different wads that I don't have all of...

107
I stumbled upon #3 on a Toys 'R' Us shelf one day and decided to pick it up.  It's a cool comic.  Just not sure if it's worth 2.99 for such a short issue.

108
Resources / Re: A gift to all the map makers.
« on: July 16, 2011, 07:46:07 PM »
The website I got the stage maps from didn't include the shimmer animations.  Some sites do include animations, some don't  :(

109
W.I.P Forum / Re: [Expansion]Mega Man 5 Game Boy
« on: June 17, 2011, 12:13:04 AM »
Quote from: "Jack Corvus"
Quote from: "Kapus"
Progress.



This has to be the hardest spriting project I have ever taken.


I think I can do it, though!

Looking good so far Kapus, and I'm nearly done adding the Uranus Textures

EDIT: Now with a screenshot to show my progress
(click to show/hide)

Now that's what I like to see!

110
MM8BDM Discussion / Re: MM8BDMv2a Released!
« on: June 11, 2011, 07:00:06 PM »
Just thought I'd bring this to your attention.  This happened during the credits after the MM7 Chapter boss.  First thing I did when I got the MM7 expansion was watch the credits and it didn't happen.

(click to show/hide)

111
MM8BDM Discussion / Re: MM8BDMv2a Released!
« on: June 10, 2011, 08:10:18 PM »
Some things I wanted to add.

Quote from: "Rawk Hawk"
Burst - An interesting idea, but I couldn't seem to get a whole lot of use from it. Probably because I couldn't find it all the time. I probably need to use it more before I formulate an opinion.
Danger Wrap - Great land mine weapon.  Shoot it at the ground and let people walk over it.  I like it.

Quote from: "Rawk Hawk"
Lightning Bolt - One of my more used weapons, it packs a big punch (seems to be about a 4 hit kill) and is really difficult to avoid if aimed right.
What isn't difficult to avoid if "aimed right"?  Phrases like that kind of bug me.  Like in tier discussions when someone says "[Low tier character] is really good if played right".  Anyway...solid weapon.

Quote from: "Rawk Hawk"
Super Rush Adapter - I abused this thing to no end. Homing and 50 damage? And a double jump? It was just a bit over powered it seems like. Maybe for the next release tone down damage from 30-40? I don't want to get rid of homing, since that'll just make it proto buster with wings.
Yeah, I agree.  That thing is crazy strong and offers a lot of mobility.

112
MM8BDM Discussion / Re: MM8BDMv2a Released!
« on: June 10, 2011, 04:01:45 PM »
I'm all up ons this.  Glad to hear you'll support future releases but let the fans do a little more work on them.  Good luck in your future endeavors.

113
MM8BDM Discussion / Re: MEGAMAN 7 BITCH EXPANSION PACK
« on: June 10, 2011, 05:44:02 AM »
WHERE DO I ENTER MY CREDIT CARD INFORMATION?!

114
MM8BDM Discussion / Re: Extra MM7 details (and a little gift)!
« on: June 09, 2011, 03:16:05 AM »
12 stages?  8 robots, 1-2 Wily, Robot Museum...1-2 others?  Quite a day to look forwards to.

115
I want to say that too, but I'll sound stale.  Great work!  Can't wait to try them out online.

116
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Release Date 10/06/11!
« on: June 06, 2011, 02:35:33 AM »
He has my vote!

117
MM8BDM Discussion / Re: MM8BDM MM7 Expansion - Discussion
« on: June 02, 2011, 02:36:57 AM »
I certainly hope my body can take it.

118
Wood Man used to fire his leaves from above.  He had a huge accuracy problem and that's why he is as he is now.

119
MM8BDM Discussion / Re: MM7 Teaser Trailer
« on: May 28, 2011, 06:45:04 AM »
I agree to the DM party when this is launched.

120
Mega Man Discussion / Re: Why does everyone hate MM5?
« on: May 17, 2011, 12:31:44 AM »
MM5 has some of my favorite music from the classic series.  The game is too easy though.

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