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Messages - CopShowGuy

Pages: 1 ... 35 36 [37] 38 39 ... 45
541
Skins & Bots etc / Re: Rock Skin W.I.P.
« on: August 05, 2010, 02:27:15 PM »
Yes.  Cyan shirt, blue shorts.

542
Skins & Bots etc / Re: Rock Skin W.I.P.
« on: August 05, 2010, 01:30:47 AM »
A bunch of the skins have throwing animations for their firing animations.  Some weapons look really good when they do it (especially Pharaoh Shot).

543
Mega Man Discussion / Re: Mega man pic's (preferably alt art)
« on: August 05, 2010, 12:09:08 AM »
How very shiny!

544
Mega Man Discussion / Re: Fanmade robot masters
« on: August 05, 2010, 12:05:43 AM »
Sky Man?  Propel Man?

545
Skins & Bots etc / Re: Rock/Mega Skin W.I.P.
« on: August 05, 2010, 12:04:04 AM »
If he's going to fight Wily's robots, he'll need some armor!  Transform Rock into a super fighting robot!

546
Help & Editing / Re: Single Player/Coop mode maps?
« on: August 04, 2010, 09:47:39 PM »
Two hits if you're playing DIFFICULT.

547
Help & Editing / Re: Single Player/Coop mode maps?
« on: August 04, 2010, 08:25:41 PM »
Well, based on that Drill Man stage video, Punk seems to behave like his 2D boss counterpart in MM10.  It would be possible.

548
MM8BDM Discussion / Re: SGC Demo feedback
« on: August 04, 2010, 03:39:47 PM »
Quote from: "Namo"
Don't forget the ring boomerang.  That thing is powerful.  It goes through front of the enemy, and if you're good enough, through the back.

Like this:

 :)  ------> :ugeek:
:D ------- :( ----->
 :mrgreen: <------ :shock: ----
 :lol:-------*dead*

Fix'd (though that is more accurate for Rolling Cutter).  I did, however, forget that Metal Blade pierces enemies...I'll have to take advantage of that more.

549
MM8BDM Discussion / Re: Gameplay vidoes
« on: August 03, 2010, 01:41:33 AM »
I thought that tune sounded familiar...
Great to see some of the more recent stages and skins and weapons in action.  I believe I'll favorite that video for a while.

550
Help & Editing / Re: Single Player/Coop mode maps?
« on: August 02, 2010, 09:48:13 PM »
Invisible boundaries?

551
MM8BDM Discussion / Re: CTF?
« on: August 01, 2010, 12:25:52 AM »
Yes.  Shiny night time city-like stages  :cool:

552
MM8BDM Discussion / Re: CTF?
« on: July 31, 2010, 11:53:59 PM »
That's what special stage tiles and music are for!

553
MM8BDM Discussion / Re: Screenshots
« on: July 31, 2010, 04:42:44 PM »
Well the floor texture for Crash Man's stage is much more dense than the walls, so it's easy to distinguish.  Top Man's stage is a greenhouse and has so few tiles...dunno what to say about that.  Maybe add a few 2 square wide metal paths around the place.

Quote from: "PowerGloveNinja"
I would guess the light in the Map changed the color slightly.
I don't think there is dynamic lighting in this game.  Even in the demo, Gemini Laser's buster color is the same as Air Shooter and Ice Slasher.

554
MM8BDM Discussion / Re: uuugh yeah...hitboxes
« on: July 31, 2010, 03:37:03 PM »
Quote from: "FuPoo"
haha AND this too. even though you may have the height misjudgement... of sorts- you cant really go around hiding anywhere with these tall/huge robot masters

huegmanhueg (hardman) knows this far too well :ugeek:

From what I've seen in the posted videos, Hard Man (huegmanhueg) is GREAT at sneaking up on people...

555
MM8BDM Discussion / Re: Screenshots
« on: July 30, 2010, 09:43:44 PM »
I know I've brought colors up before and that it was answered... (AIDS and all that)



...but what happened in the duration between these two images that made the color of the buster change?

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