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Messages - CopShowGuy

Pages: 1 ... 36 37 [38] 39 40 ... 45
556
MM8BDM Discussion / Re: Screenshots
« on: July 30, 2010, 05:07:27 PM »
I just don't want to get burned out on those 4 stages.  I'll be playing the full version and I don't want to be all "Meh" when Metal Man's stage comes up.

557
MM8BDM Discussion / Re: Screenshots
« on: July 30, 2010, 02:11:14 PM »
Quote from: "Namo"
Quote from: "CutmanMike"
We're the robots


*"We're the Robots" from MM9 plays.*

As soon as I read CutmanMike's post, I immediately started playing that song.

558
MM8BDM Discussion / Re: Screenshots
« on: July 29, 2010, 07:58:53 PM »
With 7 stages left and each getting done at an average of about 6 days, looks like it's a little over a month until the game'll be ready.  But that's not a promise (I can't say when).

559
MM8BDM Discussion / Re: Screenshots
« on: July 28, 2010, 10:09:27 PM »
All of those leaf shields being fired about really makes the stage look windy.  And that central platform...just wow.  Breath taking.  Interesting floor you made there at the lower right.

560
MM8BDM Discussion / Re: Screenshots
« on: July 28, 2010, 02:10:35 PM »
The Hanging Gardens of Robo-Babylon.  I'm more surprised that two bots actually got frags with Power Stone.

561
MM8BDM Discussion / Re: Screenshots
« on: July 26, 2010, 06:47:04 PM »
Quote from: "CutmanMike"
They are but I already have a plan for Blizzard man's stage
I sure hope it involves the submarine!

562
MM8BDM Discussion / Re: Screenshots
« on: July 26, 2010, 05:33:42 PM »
It's a healthy green/brown.  That means there's lot of life in the water.

563
MM8BDM Discussion / Re: Gameplay vidoes
« on: July 26, 2010, 01:09:32 AM »
Wow.  Punk does battle...LIKE A BOSS!
I also like how Drill Man's stage has almost all bomb weapons...and Super Arm.

564
MM8BDM Discussion / Re: Screenshots
« on: July 25, 2010, 10:53:51 PM »
Holy moly!  Does everything in that stage with an animated "shine" frame actually shine?  That looks like a lot of work :mrgreen:

Does the floor shine as well?

Having Gemini Laser in that stage only makes sense...

565
Skins & Bots etc / Re: My skin attempt
« on: July 25, 2010, 06:42:33 PM »
That looks pretty good.  Maybe when all these Legends characters are done, you could put them all in a skin pack or something?

566
MM8BDM Discussion / Re: Weaknesses?
« on: July 24, 2010, 04:39:10 PM »
It wouldn't be a good idea.  Because then certain characters would have to stay away from certain stages.  

Or if you're suggesting that anyone equipped with, say, Hard Knuckle is weaker to magnet missiles; then such weaknesses would sometimes never occur because the stronger weapon may not even be on the map.

People already get fragged fast enough in this game anyway.

567
MM8BDM Discussion / Re: Screenshots
« on: July 24, 2010, 02:35:37 PM »
Quote from: "CutmanMike"
Well I happen to have another air man screenshot up, but it looks pretty baron from this angle.

I'd wager that Air Man's stage has a total of...15 tiles (over half of them being the Dr. Wily sign).  It must have been tough making anything interesting with that.

568
It happens to a lot of people online.  But offline they work like normal...

569
MM8BDM Discussion / Re: IRWC Group Server (Up ATM)
« on: July 23, 2010, 11:28:01 PM »
Search using what?

570
MM8BDM Discussion / Re: Included Characters.
« on: July 23, 2010, 07:15:42 PM »
Expansion.  The first release has MM1-6, Bass, Quint, Enker, Ballade, and Punk.  Maybe more...but I dunno.

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