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Messages - CopShowGuy

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616
MM8BDM Discussion / Re: Screenshots
« on: June 27, 2010, 06:52:27 PM »
Holy cow!  Talk about dynamic!  I was wondering how you were going to pull that one off.  Awesome job!

617
MM8BDM Discussion / Re: Screenshots
« on: June 20, 2010, 10:14:12 PM »
My baby!  Do you want me to recolor it to better match with the base it's set on?

I'll start working on the Petit Snakey soon.

618
Mega Man Discussion / Re: MEGAMAN Q
« on: June 17, 2010, 02:49:26 PM »
Where do I enter my credit card information?! :shock:

619
Mega Man Discussion / Re: MEGAMAN YOUTUBE DUMP!
« on: June 17, 2010, 02:48:12 PM »
Isn't that the one where Mega Man is released from his game (MM5 specifically) and then goes around learning about Japan?  I saw that one if that's it.  Dr. Wily was peeking in on girls during Girl's Day.  The fiend!

620
MM8BDM Discussion / Re: Screenshots
« on: June 17, 2010, 12:50:03 AM »
Looks like Blizzard Man is having some fun.  It needs not to be said...but it looks entirely awesome!  Next stage I'm really looking forward to is Napalm Man.

621
Cutstuff Discussion and Feedback / Re: New to the forum - Medals!
« on: June 16, 2010, 01:47:07 PM »
Yay medals! :mrgreen:

622
Mega Man Discussion / Re: MEGAMAN YOUTUBE DUMP!
« on: June 15, 2010, 01:05:02 AM »
This is a real winner:


623
Mega Man Discussion / Re: Mega Man remixes/originals
« on: June 13, 2010, 01:35:24 AM »
I have that one favorited, brotoad :mrgreen:




624
Mega Man Discussion / Re: Mega Man remixes/originals
« on: June 12, 2010, 09:24:20 PM »
Hyadain!






625
MM8BDM Discussion / Re: Gameplay vidoes
« on: June 11, 2010, 07:08:01 PM »
It's doubtful that it'll be smaller.  WAVs are the chunkiest audio formats.  I can't convert it to OGG either.  These loop markers only seem to stay in WAV form.

626
MM8BDM Discussion / Re: Gameplay vidoes
« on: June 11, 2010, 05:43:08 PM »
2400KB is the file size.  That's in mono track form as well.  Compression doesn't seem to change the size much.  That's pretty big compared to the 600KB MP3 that I used as a source...

 :?

627
MM8BDM Discussion / Re: Gameplay vidoes
« on: June 11, 2010, 03:44:52 PM »
I'd hate to get your hopes up and then squash them again, but would something like this be able to help with the looping thing?

http://www.wavosaur.com/features.php

I tried it out and added some loop points to Spark Man's music (in WAV form.  The loop markers disappear when you save as an MP3).  Could you test it and see if it works?

628
MM8BDM Discussion / Re: Screenshots
« on: June 11, 2010, 01:37:31 AM »
Well alright!  MM5 is just around the corner!  I was wondering who that was in the screenshot...It's Enker.

629
Mega Man Discussion / Re: Mega Man 11
« on: June 09, 2010, 06:42:00 PM »
Quote from: "CutmanMike"
No it's not an announcement thread, sorry. If Mega Man 11 came out, what would you like to see? Here's my personal list.

    [*]
    [*] Wily to not be the main villian, OR not as obvious as the other games. In Mega Man 4 you had no idea Wily was gonna come back. In 5, 6, 7, 8, 9 and 10 you kinda knew he was going to be even though it isn't announced at the beginning. Even if it means bringing some characters back or making some new ones.
It wasn't obvious in 4 because that was the first time they did that.  People will always suspect Wily, no matter what he says now.

I'd like to be able to play as the robot masters like you could in Powered Up.

630
Mega Man Discussion / Re: Fave "Classic" Mega Man game?
« on: June 09, 2010, 06:39:41 PM »
Gotta go with 3.  Good music and nice robots.  Story made no sense though.  I think you need the manual to understand it...and we didn't have it back then.

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