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Messages - CopShowGuy

Pages: 1 ... 5 6 [7] 8 9 ... 45
91
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: May 23, 2012, 02:36:56 AM »
Quote from: "CutmanMike"
There are some exceptions to this rule though and I am looking to swap out certain maps I hate myself for making.
My bet is on Gyro Man...

92
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: May 20, 2012, 11:31:44 PM »
Quote from: "Ivory"
No longer able to pick up the giver weapons if you already have said weapon.
But it fills up your ammo!

93
MM8BDM Discussion / Re: Gameplay videos
« on: May 20, 2012, 11:15:37 PM »
PM'd it to ya.

94
MM8BDM Discussion / Re: Gameplay videos
« on: May 18, 2012, 03:34:42 AM »
I do have the Magma Man skin completed if you want to use it...

95
MM8BDM Discussion / Re: Why is there no vanilla servers?
« on: May 10, 2012, 05:45:32 PM »
Haven't played a good vanilla map in about a month and a half now.  Last good game I had there had about 20ish people in it.  The classes server has been getting a good amount of traffic these days.

96
MM8BDM Discussion / Re: Screenshots
« on: May 10, 2012, 04:02:32 PM »
I was made the coolest guy in the world!


97
MM8BDM Discussion / Re: Justice Poll : Part 2
« on: April 30, 2012, 07:57:27 PM »
Use it at mid range and then move into close range.  So I guess it's a blitzer weapon.

98
Projects & Creative / Re: Class based modification (6C)
« on: April 30, 2012, 07:47:04 PM »
Flash Man and Wood Man aren't especially weak to Metal Blades in Mega Man 2.

And on the subject of taunts.  We need more TF2 taunts.  We could probably get one line from each TF2 class into the game (minus Medic and Engineer).
Scout - Quick Man
Soldier - Napalm Man
Pyro - One of the fire robots.
Demoman - Crash Man
Heavy - Needle Man
Sniper - Dark Man 3
Spy - Shadow Man

99
Projects & Creative / Re: Class based modification (6C)
« on: April 19, 2012, 12:29:40 AM »
Quote from: "Manibogi"
Quote from: "Korby"
By the way if anyone wants to make HUDs for any Robot Masters from the later games, that'd be great.
I think I've still got the correctly colored fake man buster somewhere. I'll share it once I get confirmation that he's going to be in the MM9 expansion.

I've had that skin done forever.  It was actually the first skin I made to get into sprite work.  Later on, I reworked it to be overall better.  It had better be in the expansion :evil:

100
Projects & Creative / Re: Class based modification (6C)
« on: April 16, 2012, 07:49:48 PM »
I liked Gemini Man before.  I like him even more now!

101
MM8BDM Discussion / Re: Screenshots
« on: April 16, 2012, 12:20:41 AM »
Quote from: "Star Dood"
Wow.

Rtist and Nu are in there. And Mango.

Even Cutmanmike!

Neato.

This get close enough?

This is one of the largest frag fests I've seen:
(click to show/hide)

102
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: April 09, 2012, 05:36:53 PM »
Quote from: "Knux"
Well, my main concern is that the disclaimer (and maybe even the whole README) is placed somewhere visible to everyone else that doesn't even know what SLumpeD is.

I don't know what SLumpeD is and I can access the README by just going into the MM8BDM directory folder.

103
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: April 01, 2012, 07:50:19 AM »
Quote from: "fortegigasgospel"
So any chance we will be seeing missing textures from 1-6?
Such as:
MM4: Missing Cossack 1, 2, 3, and 4 textures. Wily Textures
MM5: Indoor Waveman background, Missing Darkman 2-4 textures, Wily Textures
MM6: Any possible missing Mr. X textures (which I think all are used though), Wily Textures.

More textures means more for mappers to use with vanilla settings.

I have all of those if they are needed.

104
MM8BDM Discussion / Re: MM8BDM: Mega Man 8 Expansion Public Thread
« on: March 19, 2012, 10:21:29 PM »
A little late to the party but...

Sure, I'm not as famous as folks like Korby and brotoad, but I've been part of this team since CutmanMike wanted sprites and tiles for Mega Man 5 and beyond.  Though I contributed nothing towards MM7.

Quote from: "MegaLAD1514"
I wish you guys best of luck. Can't wait to play as Swordlad!!
That, so far, has been my only contribution to the expansion.  I hope everyone likes him.

Quote from: "Ivory"
Depends on if Mike manages them again or if he asks me to manage them. MM9 and 10 won't have any work done for them until after MM8, so I wouldn't worry about them yet.
Just remember that I did a boatload of skins for both of those games (and some tilesets).

105
I'm all about music looping properly.  Shame most of it doesn't.

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